Add CreationState to fill in lightdef lookup start.

This commit is contained in:
njohnson
2026-05-16 09:54:24 +02:00
committed by Jan Laupetin
parent 531b4811ca
commit e92681914f
6 changed files with 174 additions and 0 deletions
@@ -0,0 +1,21 @@
#pragma once
#include "Asset/IZoneAssetCreationState.h"
#include "Asset/AssetCreationContext.h"
#include "Game/IW4/IW4.h"
namespace IW4
{
constexpr auto MAX_LMAP_USAGE = 512;
class LightDefAssetCreationState : public IZoneAssetCreationState
{
public:
LightDefAssetCreationState();
void SetLightDefLookupStart(GfxLightDef* lightDef, AssetCreationContext& context);
private:
int m_lmap_pixels_used_for_falloff;
};
} // namespace