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Use CommonLocalizeEntry in parser
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@@ -1,6 +1,7 @@
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#pragma once
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#include "Game/GameLanguage.h"
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#include "Localize/CommonLocalizeEntry.h"
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#include "Localize/LocalizeReadingZoneState.h"
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#include "Parsing/IParserLineStream.h"
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@@ -23,5 +24,5 @@ class LocalizeFileReader
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public:
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LocalizeFileReader(std::istream& stream, std::string fileName, GameLanguage language, LocalizeReadingZoneState* zoneState);
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std::map<std::string, std::string> ReadLocalizeFile();
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std::vector<CommonLocalizeEntry> ReadLocalizeFile();
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};
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