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Use CommonLocalizeEntry in parser

This commit is contained in:
Jan
2023-12-31 13:40:51 +01:00
parent 7c50dd84a7
commit eb065658e6
8 changed files with 14 additions and 13 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "Game/GameLanguage.h"
#include "Localize/CommonLocalizeEntry.h"
#include "Localize/LocalizeReadingZoneState.h"
#include "Parsing/IParserLineStream.h"
@@ -23,5 +24,5 @@ class LocalizeFileReader
public:
LocalizeFileReader(std::istream& stream, std::string fileName, GameLanguage language, LocalizeReadingZoneState* zoneState);
std::map<std::string, std::string> ReadLocalizeFile();
std::vector<CommonLocalizeEntry> ReadLocalizeFile();
};