mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-19 15:52:53 +00:00
chore: make keyvaluepairscompiler use a zonestate
This commit is contained in:
parent
3c3161448f
commit
ef862ff246
@ -2114,7 +2114,7 @@ namespace T6
|
||||
struct KeyValuePairs
|
||||
{
|
||||
const char* name;
|
||||
int numVariables;
|
||||
unsigned int numVariables;
|
||||
KeyValuePair* keyValuePairs;
|
||||
};
|
||||
|
||||
@ -5569,8 +5569,8 @@ namespace T6
|
||||
|
||||
struct KeyValuePair
|
||||
{
|
||||
int keyHash;
|
||||
int namespaceHash;
|
||||
unsigned int keyHash;
|
||||
unsigned int namespaceHash;
|
||||
const char* value;
|
||||
};
|
||||
|
||||
|
@ -1,74 +0,0 @@
|
||||
#include "KeyValuePairsCompiler.h"
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/T6.h"
|
||||
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
|
||||
using namespace T6;
|
||||
|
||||
KeyValuePairsCompiler::KeyValuePairsCompiler(const Zone& zone, const ZoneDefinition& zoneDefinition)
|
||||
: m_zone(zone),
|
||||
m_zone_definition(zoneDefinition)
|
||||
{
|
||||
}
|
||||
|
||||
std::optional<asset_type_t> KeyValuePairsCompiler::GetHandlingAssetType() const
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
AssetCreationResult KeyValuePairsCompiler::CreateAsset(const std::string& assetName, AssetCreationContext& context)
|
||||
{
|
||||
return AssetCreationResult::NoAction();
|
||||
}
|
||||
|
||||
void KeyValuePairsCompiler::FinalizeZone(AssetCreationContext& context)
|
||||
{
|
||||
std::vector<KeyValuePair> kvpList;
|
||||
auto& memory = *m_zone.GetMemory();
|
||||
|
||||
for (const auto& metaData : m_zone_definition.m_properties.m_properties)
|
||||
{
|
||||
if (metaData.first.rfind("level.", 0) == 0)
|
||||
{
|
||||
const std::string strValue = metaData.first.substr(std::char_traits<char>::length("level."));
|
||||
if (strValue.empty())
|
||||
continue;
|
||||
|
||||
int keyHash;
|
||||
if (strValue[0] == '@')
|
||||
{
|
||||
char* endPtr;
|
||||
keyHash = strtol(&strValue[1], &endPtr, 16);
|
||||
|
||||
if (endPtr != &strValue[strValue.size()])
|
||||
{
|
||||
std::cerr << std::format("Could not parse metadata key \"{}\" as hash\n", metaData.first);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
keyHash = Common::Com_HashKey(strValue.c_str(), 64);
|
||||
}
|
||||
|
||||
KeyValuePair kvp{keyHash, Common::Com_HashKey(m_zone.m_name.c_str(), 64), memory.Dup(metaData.second.c_str())};
|
||||
kvpList.push_back(kvp);
|
||||
}
|
||||
}
|
||||
|
||||
if (!kvpList.empty())
|
||||
{
|
||||
auto* kvps = memory.Create<KeyValuePairs>();
|
||||
kvps->name = memory.Dup(m_zone.m_name.c_str());
|
||||
kvps->numVariables = static_cast<int>(kvpList.size());
|
||||
kvps->keyValuePairs = m_zone.GetMemory()->Alloc<KeyValuePair>(kvpList.size());
|
||||
|
||||
for (auto i = 0u; i < kvpList.size(); i++)
|
||||
kvps->keyValuePairs[i] = kvpList[i];
|
||||
|
||||
context.AddAsset(AssetRegistration<AssetKeyValuePairs>(m_zone.m_name, kvps));
|
||||
}
|
||||
}
|
@ -0,0 +1,62 @@
|
||||
#include "KeyValuePairsCompilerT6.h"
|
||||
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/T6.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
|
||||
using namespace T6;
|
||||
|
||||
KeyValuePairsCompiler::KeyValuePairsCompiler(MemoryManager& memory,
|
||||
const Zone& zone,
|
||||
const ZoneDefinition& zoneDefinition,
|
||||
ZoneAssetCreationStateContainer& zoneStates)
|
||||
: m_memory(memory),
|
||||
m_zone(zone),
|
||||
m_zone_definition(zoneDefinition),
|
||||
m_kvp_creator(zoneStates.GetZoneAssetCreationState<KeyValuePairsCreator>())
|
||||
{
|
||||
}
|
||||
|
||||
std::optional<asset_type_t> KeyValuePairsCompiler::GetHandlingAssetType() const
|
||||
{
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
AssetCreationResult KeyValuePairsCompiler::CreateAsset(const std::string& assetName, AssetCreationContext& context)
|
||||
{
|
||||
return AssetCreationResult::NoAction();
|
||||
}
|
||||
|
||||
void KeyValuePairsCompiler::FinalizeZone(AssetCreationContext& context)
|
||||
{
|
||||
m_kvp_creator.Finalize(m_zone_definition);
|
||||
const auto commonKvps = m_kvp_creator.GetFinalKeyValuePairs();
|
||||
if (commonKvps.empty())
|
||||
return;
|
||||
|
||||
auto* gameKvps = m_memory.Alloc<KeyValuePairs>();
|
||||
gameKvps->name = m_memory.Dup(m_zone.m_name.c_str());
|
||||
gameKvps->numVariables = commonKvps.size();
|
||||
gameKvps->keyValuePairs = m_memory.Alloc<KeyValuePair>(commonKvps.size());
|
||||
|
||||
const auto namespaceHash = Common::Com_HashKey(m_zone.m_name.c_str(), 64);
|
||||
for (auto kvpIndex = 0u; kvpIndex < gameKvps->numVariables; kvpIndex++)
|
||||
{
|
||||
const auto& commonKvp = commonKvps[kvpIndex];
|
||||
auto& gameKvp = gameKvps->keyValuePairs[kvpIndex];
|
||||
|
||||
assert(commonKvp.m_key_str || commonKvp.m_key_hash);
|
||||
if (commonKvp.m_key_str)
|
||||
gameKvp.keyHash = Common::Com_HashKey(commonKvp.m_key_str->c_str(), 64);
|
||||
else
|
||||
gameKvp.keyHash = *commonKvp.m_key_hash;
|
||||
|
||||
gameKvp.namespaceHash = namespaceHash;
|
||||
gameKvp.value = m_memory.Dup(commonKvp.m_value.c_str());
|
||||
}
|
||||
|
||||
context.AddAsset(AssetRegistration<AssetKeyValuePairs>(m_zone.m_name, gameKvps));
|
||||
}
|
@ -2,21 +2,26 @@
|
||||
|
||||
#include "Asset/IAssetCreator.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "KeyValuePairs/KeyValuePairsCreator.h"
|
||||
#include "Utils/MemoryManager.h"
|
||||
#include "Zone/Definition/ZoneDefinition.h"
|
||||
#include "Zone/Zone.h"
|
||||
|
||||
namespace T6
|
||||
{
|
||||
class KeyValuePairsCompiler final : public IAssetCreator
|
||||
{
|
||||
public:
|
||||
KeyValuePairsCompiler(const Zone& zone, const ZoneDefinition& zoneDefinition);
|
||||
KeyValuePairsCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates);
|
||||
|
||||
[[nodiscard]] std::optional<asset_type_t> GetHandlingAssetType() const override;
|
||||
AssetCreationResult CreateAsset(const std::string& assetName, AssetCreationContext& context) override;
|
||||
void FinalizeZone(AssetCreationContext& context) override;
|
||||
|
||||
private:
|
||||
MemoryManager& m_memory;
|
||||
const Zone& m_zone;
|
||||
const ZoneDefinition& m_zone_definition;
|
||||
KeyValuePairsCreator& m_kvp_creator;
|
||||
};
|
||||
} // namespace T6
|
@ -3,7 +3,7 @@
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Image/ImageIPakPostProcessor.h"
|
||||
#include "Image/ImageIwdPostProcessor.h"
|
||||
#include "KeyValuePairs/KeyValuePairsCompiler.h"
|
||||
#include "KeyValuePairs/KeyValuePairsCompilerT6.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@ -12,11 +12,15 @@ namespace fs = std::filesystem;
|
||||
|
||||
namespace
|
||||
{
|
||||
void ConfigureCompilers(AssetCreatorCollection& collection, Zone& zone, const ZoneDefinitionContext& zoneDefinition, ISearchPath& searchPath)
|
||||
void ConfigureCompilers(AssetCreatorCollection& collection,
|
||||
Zone& zone,
|
||||
const ZoneDefinitionContext& zoneDefinition,
|
||||
ISearchPath& searchPath,
|
||||
ZoneAssetCreationStateContainer& zoneStates)
|
||||
{
|
||||
auto& memory = *zone.GetMemory();
|
||||
|
||||
collection.AddAssetCreator(std::make_unique<KeyValuePairsCompiler>(zone, zoneDefinition.m_zone_definition));
|
||||
collection.AddAssetCreator(std::make_unique<KeyValuePairsCompiler>(memory, zone, zoneDefinition.m_zone_definition, zoneStates));
|
||||
}
|
||||
|
||||
void ConfigurePostProcessors(AssetCreatorCollection& collection,
|
||||
@ -45,6 +49,6 @@ void ObjCompiler::ConfigureCreatorCollection(AssetCreatorCollection& collection,
|
||||
const fs::path& outDir,
|
||||
const fs::path& cacheDir) const
|
||||
{
|
||||
ConfigureCompilers(collection, zone, zoneDefinition, searchPath);
|
||||
ConfigureCompilers(collection, zone, zoneDefinition, searchPath, zoneStates);
|
||||
ConfigurePostProcessors(collection, zone, zoneDefinition, searchPath, zoneStates, outDir);
|
||||
}
|
||||
|
57
src/ObjCompiling/KeyValuePairs/KeyValuePairsCreator.cpp
Normal file
57
src/ObjCompiling/KeyValuePairs/KeyValuePairsCreator.cpp
Normal file
@ -0,0 +1,57 @@
|
||||
#include "KeyValuePairsCreator.h"
|
||||
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
|
||||
CommonKeyValuePair::CommonKeyValuePair(std::string keyStr, std::string value)
|
||||
: m_key_str(std::move(keyStr)),
|
||||
m_value(std::move(value))
|
||||
{
|
||||
}
|
||||
|
||||
CommonKeyValuePair::CommonKeyValuePair(const unsigned keyHash, std::string value)
|
||||
: m_key_hash(keyHash),
|
||||
m_value(std::move(value))
|
||||
{
|
||||
}
|
||||
|
||||
void KeyValuePairsCreator::AddKeyValuePair(CommonKeyValuePair keyValuePair)
|
||||
{
|
||||
m_key_value_pairs.emplace_back(std::move(keyValuePair));
|
||||
}
|
||||
|
||||
void KeyValuePairsCreator::Finalize(const ZoneDefinition& zoneDefinition)
|
||||
{
|
||||
for (const auto& metaData : zoneDefinition.m_properties.m_properties)
|
||||
{
|
||||
if (metaData.first.rfind("level.", 0) == 0)
|
||||
{
|
||||
std::string strValue = metaData.first.substr(std::char_traits<char>::length("level."));
|
||||
if (strValue.empty())
|
||||
continue;
|
||||
|
||||
if (strValue[0] == '@')
|
||||
{
|
||||
char* endPtr;
|
||||
const unsigned keyHash = strtoul(&strValue[1], &endPtr, 16);
|
||||
|
||||
if (endPtr != &strValue[strValue.size()])
|
||||
{
|
||||
std::cerr << std::format("Could not parse metadata key \"{}\" as hash\n", metaData.first);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_key_value_pairs.emplace_back(keyHash, metaData.second);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_key_value_pairs.emplace_back(std::move(strValue), metaData.second);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<CommonKeyValuePair> KeyValuePairsCreator::GetFinalKeyValuePairs()
|
||||
{
|
||||
return std::move(m_key_value_pairs);
|
||||
}
|
28
src/ObjCompiling/KeyValuePairs/KeyValuePairsCreator.h
Normal file
28
src/ObjCompiling/KeyValuePairs/KeyValuePairsCreator.h
Normal file
@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "Asset/IZoneAssetCreationState.h"
|
||||
#include "Zone/Definition/ZoneDefinition.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
class CommonKeyValuePair
|
||||
{
|
||||
public:
|
||||
CommonKeyValuePair(std::string keyStr, std::string value);
|
||||
CommonKeyValuePair(unsigned keyHash, std::string value);
|
||||
|
||||
std::optional<std::string> m_key_str;
|
||||
std::optional<unsigned> m_key_hash;
|
||||
std::string m_value;
|
||||
};
|
||||
|
||||
class KeyValuePairsCreator : public IZoneAssetCreationState
|
||||
{
|
||||
public:
|
||||
void AddKeyValuePair(CommonKeyValuePair keyValuePair);
|
||||
void Finalize(const ZoneDefinition& zoneDefinition);
|
||||
std::vector<CommonKeyValuePair> GetFinalKeyValuePairs();
|
||||
|
||||
private:
|
||||
std::vector<CommonKeyValuePair> m_key_value_pairs;
|
||||
};
|
@ -252,7 +252,7 @@ namespace T6
|
||||
for (auto* keyValuePairsEntry : *assetPoolT6->m_key_value_pairs)
|
||||
{
|
||||
const auto* keyValuePairs = keyValuePairsEntry->Asset();
|
||||
for (auto variableIndex = 0; variableIndex < keyValuePairs->numVariables; variableIndex++)
|
||||
for (auto variableIndex = 0u; variableIndex < keyValuePairs->numVariables; variableIndex++)
|
||||
{
|
||||
auto* variable = &keyValuePairs->keyValuePairs[variableIndex];
|
||||
|
||||
|
@ -56,7 +56,7 @@ void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Unli
|
||||
for (const auto* kvpAsset : *assetPoolT6->m_key_value_pairs)
|
||||
{
|
||||
const auto* keyValuePairs = kvpAsset->Asset();
|
||||
for (auto varIndex = 0; varIndex < keyValuePairs->numVariables; varIndex++)
|
||||
for (auto varIndex = 0u; varIndex < keyValuePairs->numVariables; varIndex++)
|
||||
WriteKeyValuePair(stream, keyValuePairs->keyValuePairs[varIndex]);
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user