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chore: move material compilation behind compiler flag
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12
src/ObjCompiling/Game/IW4/Material/CompilerMaterialIW4.h
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12
src/ObjCompiling/Game/IW4/Material/CompilerMaterialIW4.h
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#pragma once
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#include "Asset/IAssetCreator.h"
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#include "Game/IW4/IW4.h"
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#include "Gdt/IGdtQueryable.h"
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#include "SearchPath/ISearchPath.h"
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#include "Utils/MemoryManager.h"
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namespace IW4
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{
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std::unique_ptr<AssetCreator<AssetMaterial>> CreateMaterialCompiler(MemoryManager& memory, ISearchPath& searchPath, IGdtQueryable& gdt);
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} // namespace IW4
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