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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-07-01 00:31:56 +00:00

ZoneCodeGenerator: Make members have a block they are being loaded into instead of structures

This commit is contained in:
Jan
2019-12-06 16:31:20 +01:00
parent 8a99a49486
commit f4a2639e30
13 changed files with 94 additions and 91 deletions

View File

@ -70,6 +70,9 @@ namespace ZoneCodeGenerator.Generating.Computations
public bool PointerDepthIsOne => PointerDepth == 1;
public bool PointerDepthIsTwo => PointerDepth == 2;
public bool IsNotDefaultNormalBlock =>
information.Block != null && !(information.Block.IsNormal && information.Block.IsDefault);
public MemberReferenceComputations References => new MemberReferenceComputations(information);
public MemberComputations(MemberInformation information)

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@ -50,6 +50,9 @@ namespace ZoneCodeGenerator.Generating
public FastFileBlock DefaultNormalBlock => Blocks.FirstOrDefault(block => block.IsDefault && block.IsNormal) ??
Blocks.FirstOrDefault(block => block.IsNormal);
public FastFileBlock DefaultTempBlock => Blocks.FirstOrDefault(block => block.IsDefault && block.IsTemp) ??
Blocks.FirstOrDefault(block => block.IsTemp);
private RenderingContext()
{
usedTypes = new Dictionary<DataType, UsedType>();

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@ -55,9 +55,43 @@ if ($TypeVarName(structure.Type)$->$member.Member.Name$$PrintArrayIndices(refere
}
>>
LoadArrayPointer_Condition(context, structure, member, reference) ::= <<
$if(member.Condition)$$\\$
if($PrintEvaluation(member.Condition)$)
LoadArrayPointer_Block(context, structure, member, reference) ::= <%
$if(member.Computations.IsNotDefaultNormalBlock)$
m_stream->PushBlock($member.Block.Name$);$\n$
$endif$
$LoadArrayPointer_PointerCheck(context, structure, member, reference)$
$if(member.Computations.IsNotDefaultNormalBlock)$
$\n$m_stream->PopBlock();
$endif$
%>
LoadArrayPointer(context, structure, member, reference) ::= <%
$LoadArrayPointer_Block(context, structure, member, reference)$
%>
LoadPointerArrayMethod_Loading(context, type, structure) ::= <%
*$TypePtrVarName(type)$ = m_stream->Alloc<$type.FullName$>(alignof($type.FullName$));
// $type.Alignment$
$\n$
$if(structure && !structure.IsLeaf)$
$TypeVarName(structure.Type)$ = *$TypePtrVarName(type)$;$\n$
Load_$type.Name$(true);
$else$
m_stream->Load<$type.FullName$>(*$TypePtrVarName(type)$);
$endif$
%>
LoadPointerArrayMethod_Asset(context, type, structure) ::= <<
$LoaderClassName(structure)$ loader(m_script_string_provider, m_zone, m_stream);
loader.Load($TypePtrVarName(type)$);
>>
LoadPointerArrayMethod_PointerCheck(context, type, structure, reusable) ::= <<
if (*$TypePtrVarName(type)$)

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@ -15,22 +15,20 @@ $LoadEmbedded_Load(context, structure, member, reference)$
$endif$
%>
LoadEmbedded_Condition(context, structure, member, reference) ::= <<
$if(member.Condition)$
if($PrintEvaluation(member.Condition)$)
{
$LoadEmbedded_TypeCheck(context, structure, member, reference)$
$if(structure.IsUnion)$
return;
$endif$
}
$else$$\\$
$LoadEmbedded_TypeCheck(context, structure, member, reference)$$\\$
LoadEmbedded_Block(context, structure, member, reference) ::= <%
$if(member.Computations.IsNotDefaultNormalBlock)$
m_stream->PushBlock($member.Block.Name$);$\n$
$endif$
>>
$LoadEmbedded_TypeCheck(context, structure, member, reference)$
$if(member.Computations.IsNotDefaultNormalBlock)$
$\n$m_stream->PopBlock();
$endif$
%>
LoadEmbedded(context, structure, member, reference) ::= <%
$LoadEmbedded_Condition(context, structure, member, reference)$
$LoadEmbedded_Block(context, structure, member, reference)$
%>
LoadEmbeddedArray_TypeCheck(context, structure, member, reference) ::= <%

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@ -31,17 +31,18 @@ $LoadPointerArray_Loading(context, structure, member, reference)$
$endif$
%>
LoadPointerArray_Condition(context, structure, member, reference) ::= <<
$if(member.Condition)$$\\$
if($PrintEvaluation(member.Condition)$)
{
$LoadPointerArray_TypeCheck(context, structure, member, reference)$
}
$else$$\\$
$LoadPointerArray_TypeCheck(context, structure, member, reference)$$\\$
LoadPointerArray_Block(context, structure, member, reference) ::= <%
$if(member.Computations.IsNotDefaultNormalBlock)$
m_stream->PushBlock($member.Block.Name$);$\n$
$endif$
>>
$LoadPointerArray_TypeCheck(context, structure, member, reference)$
$if(member.Computations.IsNotDefaultNormalBlock)$
$\n$m_stream->PopBlock();
$endif$
%>
LoadPointerArray(context, structure, member, reference) ::= <%
$LoadPointerArray_Condition(context, structure, member, reference)$
$LoadPointerArray_Block(context, structure, member, reference)$
%>

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@ -65,20 +65,18 @@ $LoadSinglePointer_PointerCheck(context, structure, member, reference)$
$endif$
%>
LoadSinglePointer_Condition(context, structure, member, reference) ::= <<
$if(member.Condition)$
if($PrintEvaluation(member.Condition)$)
{
$LoadSinglePointer_TypeCheck(context, structure, member, reference)$
}
$if(structure.IsUnion)$
return;
LoadSinglePointer_Block(context, structure, member, reference) ::= <%
$if(member.Computations.IsNotDefaultNormalBlock)$
m_stream->PushBlock($member.Block.Name$);$\n$
$endif$
$else$$\\$
$LoadSinglePointer_TypeCheck(context, structure, member, reference)$$\\$
$LoadSinglePointer_TypeCheck(context, structure, member, reference)$
$if(member.Computations.IsNotDefaultNormalBlock)$
$\n$m_stream->PopBlock();
$endif$
>>
%>
LoadSinglePointer(context, structure, member, reference) ::= <%
$LoadSinglePointer_Condition(context, structure, member, reference)$
$LoadSinglePointer_Block(context, structure, member, reference)$
%>

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@ -13,7 +13,7 @@ LoaderClassName(asset) ::= "Loader_$asset.Type.Name$"
HeaderConstructor(context) ::= "$LoaderClassName(context.Asset)$(IZoneScriptStringProvider* scriptStringProvider, Zone* zone, IZoneInputStream* stream);"
HeaderSinglePtrLoadMethodDeclaration(structure) ::= "void LoadPtr_$structure.Type.Name$(bool atStreamStart);"
HeaderTempPtrLoadMethodDeclaration(structure) ::= "void LoadPtr_$structure.Type.Name$(bool atStreamStart);"
HeaderArrayLoadMethodDeclaration(type) ::= "void LoadArray_$SafeTypeName(type)$(bool atStreamStart, size_t count);"
HeaderPtrArrayLoadMethodDeclaration(type) ::= "void LoadPtrArray_$SafeTypeName(type)$(bool atStreamStart, size_t count);"
HeaderLoadMethodDeclaration(structure) ::= "void Load_$structure.Type.Name$(bool atStreamStart);"
@ -62,7 +62,7 @@ namespace $context.Game$
$context.UsedTypes:{usedType | $if(usedType.ArrayReferenceExists && usedType.Information && !usedType.Information.IsLeaf)$$HeaderArrayLoadMethodDeclaration(usedType.Type)$$\n$$endif$}$
$context.UsedStructures:{usedStructure | $if(!usedStructure.IsLeaf && !usedStructure.IsAsset)$$HeaderLoadMethodDeclaration(usedStructure)$$\n$$endif$}$
$HeaderLoadMethodDeclaration(context.Asset)$
$HeaderSinglePtrLoadMethodDeclaration(context.Asset)$
$HeaderTempPtrLoadMethodDeclaration(context.Asset)$
$HeaderAssetLoadMethodDeclaration(context.Asset)$
public:
@ -113,7 +113,7 @@ $endif$
$endif$
%>
LoadSinglePtrMethod(context, structure) ::= <<
LoadTempPtrMethod(context, structure) ::= <<
void $LoaderClassName(context.Asset)$::LoadPtr_$structure.Type.Name$(const bool atStreamStart)
{
assert($TypePtrVarName(structure.Type)$ != nullptr);
@ -121,7 +121,7 @@ void $LoaderClassName(context.Asset)$::LoadPtr_$structure.Type.Name$(const bool
if(atStreamStart)
m_stream->Load<$structure.Type.FullName$*>($TypePtrVarName(structure.Type)$);
m_stream->PushBlock($structure.Block.Name$);
m_stream->PushBlock($context.DefaultTempBlock.Name$);
if(*$TypePtrVarName(structure.Type)$ != nullptr)
{
@ -131,12 +131,10 @@ void $LoaderClassName(context.Asset)$::LoadPtr_$structure.Type.Name$(const bool
if(*$TypePtrVarName(structure.Type)$ == PTR_FOLLOWING)
$endif$
{
$if(structure.Block.IsTemp)$
$structure.Type.FullName$** toInsert = nullptr;
if(*$TypePtrVarName(structure.Type)$ == PTR_INSERT)
toInsert = m_stream->InsertPointer<$structure.Type.FullName$>();
$endif$
*$TypePtrVarName(structure.Type)$ = m_stream->Alloc<$structure.Type.FullName$>(alignof($structure.Type.FullName$));
$if(!structure.IsLeaf)$
@ -147,11 +145,9 @@ void $LoaderClassName(context.Asset)$::LoadPtr_$structure.Type.Name$(const bool
$if(structure.IsAsset)$
LoadAsset_$structure.Type.Name$($TypePtrVarName(structure.Type)$);
$endif$
$if(structure.Block.IsTemp)$
if(toInsert != nullptr)
*toInsert = *$TypePtrVarName(structure.Type)$;
$endif$
}
else
{
@ -286,7 +282,7 @@ $context.UsedTypes:{usedType | $if(usedType.ArrayReferenceExists && usedType.Inf
$context.UsedStructures:{usedStructure | $if(!usedStructure.IsLeaf && !usedStructure.IsAsset)$$LoadMethod(context, usedStructure)$$\n$$\n$$endif$}$
$LoadMethod(context, context.Asset)$
$LoadSinglePtrMethod(context, context.Asset)$
$LoadTempPtrMethod(context, context.Asset)$
$LoadAssetMethod(context, context.Asset)$