Rename base statebits to base state bits

This commit is contained in:
Jan 2022-08-06 23:11:24 +02:00
parent 066e9af1bc
commit f87039d324

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@ -29,7 +29,7 @@ namespace IW4
m_memory(memory), m_memory(memory),
m_manager(manager), m_manager(manager),
m_material(nullptr), m_material(nullptr),
m_base_statebits{} m_base_state_bits{}
{ {
} }
@ -659,7 +659,7 @@ namespace IW4
GfxStateBits GetStateBitsForTechnique(const std::string& techniqueName) GfxStateBits GetStateBitsForTechnique(const std::string& techniqueName)
{ {
// TODO: Use technique statemap to evaluate actual statebits // TODO: Use technique statemap to evaluate actual statebits
return m_base_statebits; return m_base_state_bits;
} }
void AddMapTexture(const std::string& typeName, const TileMode_e tileMode, GdtFilter_e filterMode, const TextureSemantic semantic, const std::string& textureName) void AddMapTexture(const std::string& typeName, const TileMode_e tileMode, GdtFilter_e filterMode, const TextureSemantic semantic, const std::string& textureName)
@ -746,19 +746,19 @@ namespace IW4
switch (alphaTest) switch (alphaTest)
{ {
case AlphaTest_e::ALWAYS: case AlphaTest_e::ALWAYS:
m_base_statebits.loadBits[0] |= GFXS0_ATEST_DISABLE; m_base_state_bits.loadBits[0] |= GFXS0_ATEST_DISABLE;
break; break;
case AlphaTest_e::GT0: case AlphaTest_e::GT0:
m_base_statebits.loadBits[0] |= GFXS0_ATEST_GT_0; m_base_state_bits.loadBits[0] |= GFXS0_ATEST_GT_0;
break; break;
case AlphaTest_e::LT128: case AlphaTest_e::LT128:
m_base_statebits.loadBits[0] |= GFXS0_ATEST_LT_128; m_base_state_bits.loadBits[0] |= GFXS0_ATEST_LT_128;
break; break;
case AlphaTest_e::GE128: case AlphaTest_e::GE128:
m_base_statebits.loadBits[0] |= GFXS0_ATEST_GE_128; m_base_state_bits.loadBits[0] |= GFXS0_ATEST_GE_128;
break; break;
case AlphaTest_e::UNKNOWN: case AlphaTest_e::UNKNOWN:
@ -778,14 +778,14 @@ namespace IW4
throw GdtReadingException(ss.str()); throw GdtReadingException(ss.str());
} }
m_base_statebits.loadBits[0] &= ~GFXS0_BLENDOP_RGB_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_BLENDOP_RGB_MASK;
m_base_statebits.loadBits[0] |= ((static_cast<unsigned>(blendOp) - 1) << GFXS0_BLENDOP_RGB_SHIFT) & GFXS0_BLENDOP_RGB_MASK; m_base_state_bits.loadBits[0] |= ((static_cast<unsigned>(blendOp) - 1) << GFXS0_BLENDOP_RGB_SHIFT) & GFXS0_BLENDOP_RGB_MASK;
m_base_statebits.loadBits[0] &= ~GFXS0_SRCBLEND_RGB_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_SRCBLEND_RGB_MASK;
m_base_statebits.loadBits[0] |= ((static_cast<unsigned>(srcFunc) - 1) << GFXS0_SRCBLEND_RGB_SHIFT) & GFXS0_SRCBLEND_RGB_MASK; m_base_state_bits.loadBits[0] |= ((static_cast<unsigned>(srcFunc) - 1) << GFXS0_SRCBLEND_RGB_SHIFT) & GFXS0_SRCBLEND_RGB_MASK;
m_base_statebits.loadBits[0] &= ~GFXS0_DSTBLEND_RGB_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_DSTBLEND_RGB_MASK;
m_base_statebits.loadBits[0] |= ((static_cast<unsigned>(destFunc) - 1) << GFXS0_DSTBLEND_RGB_SHIFT) & GFXS0_DSTBLEND_RGB_MASK; m_base_state_bits.loadBits[0] |= ((static_cast<unsigned>(destFunc) - 1) << GFXS0_DSTBLEND_RGB_SHIFT) & GFXS0_DSTBLEND_RGB_MASK;
} }
void SetSeparateAlphaBlendFunc(BlendOp_e blendOp, CustomBlendFunc_e srcFunc, CustomBlendFunc_e destFunc) void SetSeparateAlphaBlendFunc(BlendOp_e blendOp, CustomBlendFunc_e srcFunc, CustomBlendFunc_e destFunc)
@ -797,14 +797,14 @@ namespace IW4
throw GdtReadingException(ss.str()); throw GdtReadingException(ss.str());
} }
m_base_statebits.loadBits[0] &= ~GFXS0_BLENDOP_ALPHA_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_BLENDOP_ALPHA_MASK;
m_base_statebits.loadBits[0] |= ((static_cast<unsigned>(blendOp) - 1) << GFXS0_BLENDOP_ALPHA_SHIFT) & GFXS0_BLENDOP_ALPHA_MASK; m_base_state_bits.loadBits[0] |= ((static_cast<unsigned>(blendOp) - 1) << GFXS0_BLENDOP_ALPHA_SHIFT) & GFXS0_BLENDOP_ALPHA_MASK;
m_base_statebits.loadBits[0] &= ~GFXS0_SRCBLEND_ALPHA_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_SRCBLEND_ALPHA_MASK;
m_base_statebits.loadBits[0] |= ((static_cast<unsigned>(srcFunc) - 1) << GFXS0_SRCBLEND_ALPHA_SHIFT) & GFXS0_SRCBLEND_ALPHA_MASK; m_base_state_bits.loadBits[0] |= ((static_cast<unsigned>(srcFunc) - 1) << GFXS0_SRCBLEND_ALPHA_SHIFT) & GFXS0_SRCBLEND_ALPHA_MASK;
m_base_statebits.loadBits[0] &= ~GFXS0_DSTBLEND_ALPHA_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_DSTBLEND_ALPHA_MASK;
m_base_statebits.loadBits[0] |= ((static_cast<unsigned>(destFunc) - 1) << GFXS0_DSTBLEND_ALPHA_SHIFT) & GFXS0_DSTBLEND_ALPHA_MASK; m_base_state_bits.loadBits[0] |= ((static_cast<unsigned>(destFunc) - 1) << GFXS0_DSTBLEND_ALPHA_SHIFT) & GFXS0_DSTBLEND_ALPHA_MASK;
} }
void SetColorWrite(const StateBitsEnabledStatus_e colorWriteRed, const StateBitsEnabledStatus_e colorWriteGreen, const StateBitsEnabledStatus_e colorWriteBlue, void SetColorWrite(const StateBitsEnabledStatus_e colorWriteRed, const StateBitsEnabledStatus_e colorWriteGreen, const StateBitsEnabledStatus_e colorWriteBlue,
@ -825,11 +825,11 @@ namespace IW4
throw GdtReadingException(ss.str()); throw GdtReadingException(ss.str());
} }
m_base_statebits.loadBits[0] &= ~GFXS0_COLORWRITE_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_COLORWRITE_MASK;
if (colorWriteRed == StateBitsEnabledStatus_e::ENABLED) if (colorWriteRed == StateBitsEnabledStatus_e::ENABLED)
m_base_statebits.loadBits[0] |= GFXS0_COLORWRITE_RGB; m_base_state_bits.loadBits[0] |= GFXS0_COLORWRITE_RGB;
if (colorWriteAlpha == StateBitsEnabledStatus_e::ENABLED) if (colorWriteAlpha == StateBitsEnabledStatus_e::ENABLED)
m_base_statebits.loadBits[0] |= GFXS0_COLORWRITE_ALPHA; m_base_state_bits.loadBits[0] |= GFXS0_COLORWRITE_ALPHA;
} }
void SetCullFace(const CullFace_e cullFace) void SetCullFace(const CullFace_e cullFace)
@ -841,47 +841,47 @@ namespace IW4
throw GdtReadingException(ss.str()); throw GdtReadingException(ss.str());
} }
m_base_statebits.loadBits[0] &= ~GFXS0_CULL_MASK; m_base_state_bits.loadBits[0] &= ~GFXS0_CULL_MASK;
if (cullFace == CullFace_e::FRONT) if (cullFace == CullFace_e::FRONT)
{ {
m_base_statebits.loadBits[0] |= GFXS0_CULL_FRONT; m_base_state_bits.loadBits[0] |= GFXS0_CULL_FRONT;
} }
else if (cullFace == CullFace_e::BACK) else if (cullFace == CullFace_e::BACK)
{ {
m_base_statebits.loadBits[0] |= GFXS0_CULL_BACK; m_base_state_bits.loadBits[0] |= GFXS0_CULL_BACK;
} }
else else
{ {
assert(cullFace == CullFace_e::NONE); assert(cullFace == CullFace_e::NONE);
m_base_statebits.loadBits[0] |= GFXS0_CULL_NONE; m_base_state_bits.loadBits[0] |= GFXS0_CULL_NONE;
} }
} }
void SetDepthTest(const DepthTest_e depthTest) void SetDepthTest(const DepthTest_e depthTest)
{ {
m_base_statebits.loadBits[1] &= GFXS1_DEPTHTEST_MASK; m_base_state_bits.loadBits[1] &= GFXS1_DEPTHTEST_MASK;
switch (depthTest) switch (depthTest)
{ {
case DepthTest_e::LESS_EQUAL: case DepthTest_e::LESS_EQUAL:
m_base_statebits.loadBits[1] |= GFXS1_DEPTHTEST_LESSEQUAL; m_base_state_bits.loadBits[1] |= GFXS1_DEPTHTEST_LESSEQUAL;
break; break;
case DepthTest_e::LESS: case DepthTest_e::LESS:
m_base_statebits.loadBits[1] |= GFXS1_DEPTHTEST_LESS; m_base_state_bits.loadBits[1] |= GFXS1_DEPTHTEST_LESS;
break; break;
case DepthTest_e::EQUAL: case DepthTest_e::EQUAL:
m_base_statebits.loadBits[1] |= GFXS1_DEPTHTEST_EQUAL; m_base_state_bits.loadBits[1] |= GFXS1_DEPTHTEST_EQUAL;
break; break;
case DepthTest_e::ALWAYS: case DepthTest_e::ALWAYS:
m_base_statebits.loadBits[1] |= GFXS1_DEPTHTEST_ALWAYS; m_base_state_bits.loadBits[1] |= GFXS1_DEPTHTEST_ALWAYS;
break; break;
case DepthTest_e::DISABLE: case DepthTest_e::DISABLE:
m_base_statebits.loadBits[1] |= GFXS1_DEPTHTEST_DISABLE; m_base_state_bits.loadBits[1] |= GFXS1_DEPTHTEST_DISABLE;
break; break;
case DepthTest_e::UNKNOWN: case DepthTest_e::UNKNOWN:
@ -894,18 +894,18 @@ namespace IW4
void SetDepthWrite(const bool depthWrite) void SetDepthWrite(const bool depthWrite)
{ {
m_base_statebits.loadBits[1] &= ~GFXS1_DEPTHWRITE; m_base_state_bits.loadBits[1] &= ~GFXS1_DEPTHWRITE;
if (depthWrite) if (depthWrite)
m_base_statebits.loadBits[1] |= GFXS1_DEPTHWRITE; m_base_state_bits.loadBits[1] |= GFXS1_DEPTHWRITE;
} }
void SetGammaWrite(const bool gammaWrite) void SetGammaWrite(const bool gammaWrite)
{ {
m_base_statebits.loadBits[0] &= ~GFXS0_GAMMAWRITE; m_base_state_bits.loadBits[0] &= ~GFXS0_GAMMAWRITE;
if (gammaWrite) if (gammaWrite)
m_base_statebits.loadBits[0] |= GFXS0_GAMMAWRITE; m_base_state_bits.loadBits[0] |= GFXS0_GAMMAWRITE;
} }
void SetPolygonOffset(const PolygonOffset_e polygonOffset) void SetPolygonOffset(const PolygonOffset_e polygonOffset)
@ -917,8 +917,8 @@ namespace IW4
throw GdtReadingException(ss.str()); throw GdtReadingException(ss.str());
} }
m_base_statebits.loadBits[1] &= ~GFXS1_POLYGON_OFFSET_MASK; m_base_state_bits.loadBits[1] &= ~GFXS1_POLYGON_OFFSET_MASK;
m_base_statebits.loadBits[1] |= ((static_cast<unsigned>(polygonOffset) - 1) << GFXS1_POLYGON_OFFSET_SHIFT) & GFXS1_POLYGON_OFFSET_MASK; m_base_state_bits.loadBits[1] |= ((static_cast<unsigned>(polygonOffset) - 1) << GFXS1_POLYGON_OFFSET_SHIFT) & GFXS1_POLYGON_OFFSET_MASK;
} }
static void GetStencilMasksForIndex(const StencilIndex stencil, unsigned& enabledMask, unsigned& funcShift, unsigned& funcMask, unsigned& opFailShift, unsigned& opFailMask, static void GetStencilMasksForIndex(const StencilIndex stencil, unsigned& enabledMask, unsigned& funcShift, unsigned& funcMask, unsigned& opFailShift, unsigned& opFailMask,
@ -957,7 +957,7 @@ namespace IW4
unsigned enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask; unsigned enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask;
GetStencilMasksForIndex(stencil, enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask); GetStencilMasksForIndex(stencil, enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask);
m_base_statebits.loadBits[1] &= ~(enabledMask | funcMask | opFailMask | opZFailMask | opPassMask); m_base_state_bits.loadBits[1] &= ~(enabledMask | funcMask | opFailMask | opZFailMask | opPassMask);
} }
void EnableStencil(const StencilIndex stencil, StencilFunc_e stencilFunc, StencilOp_e stencilOpFail, StencilOp_e stencilOpZFail, StencilOp_e stencilOpPass) void EnableStencil(const StencilIndex stencil, StencilFunc_e stencilFunc, StencilOp_e stencilOpFail, StencilOp_e stencilOpZFail, StencilOp_e stencilOpPass)
@ -965,19 +965,19 @@ namespace IW4
unsigned enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask; unsigned enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask;
GetStencilMasksForIndex(stencil, enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask); GetStencilMasksForIndex(stencil, enabledMask, funcShift, funcMask, opFailShift, opFailMask, opZFailShift, opZFailMask, opPassShift, opPassMask);
m_base_statebits.loadBits[1] |= enabledMask; m_base_state_bits.loadBits[1] |= enabledMask;
m_base_statebits.loadBits[1] &= ~funcMask; m_base_state_bits.loadBits[1] &= ~funcMask;
m_base_statebits.loadBits[1] |= ((static_cast<unsigned>(stencilFunc) - 1) << funcShift) & funcMask; m_base_state_bits.loadBits[1] |= ((static_cast<unsigned>(stencilFunc) - 1) << funcShift) & funcMask;
m_base_statebits.loadBits[1] &= ~opFailMask; m_base_state_bits.loadBits[1] &= ~opFailMask;
m_base_statebits.loadBits[1] |= ((static_cast<unsigned>(stencilOpFail) - 1) << opFailShift) & opFailMask; m_base_state_bits.loadBits[1] |= ((static_cast<unsigned>(stencilOpFail) - 1) << opFailShift) & opFailMask;
m_base_statebits.loadBits[1] &= ~opZFailMask; m_base_state_bits.loadBits[1] &= ~opZFailMask;
m_base_statebits.loadBits[1] |= ((static_cast<unsigned>(stencilOpZFail) - 1) << opZFailShift) & opZFailMask; m_base_state_bits.loadBits[1] |= ((static_cast<unsigned>(stencilOpZFail) - 1) << opZFailShift) & opZFailMask;
m_base_statebits.loadBits[1] &= ~opPassMask; m_base_state_bits.loadBits[1] &= ~opPassMask;
m_base_statebits.loadBits[1] |= ((static_cast<unsigned>(stencilOpPass) - 1) << opPassShift) & opPassMask; m_base_state_bits.loadBits[1] |= ((static_cast<unsigned>(stencilOpPass) - 1) << opPassShift) & opPassMask;
} }
void FinalizeMaterial() const void FinalizeMaterial() const
@ -1031,7 +1031,7 @@ namespace IW4
std::vector<XAssetInfoGeneric*> m_dependencies; std::vector<XAssetInfoGeneric*> m_dependencies;
Material* m_material; Material* m_material;
GfxStateBits m_base_statebits; GfxStateBits m_base_state_bits;
std::vector<GfxStateBits> m_state_bits; std::vector<GfxStateBits> m_state_bits;
std::vector<MaterialTextureDef> m_textures; std::vector<MaterialTextureDef> m_textures;
}; };