From f9456101e67a1f4d4e4637c2ea475b43904c08f1 Mon Sep 17 00:00:00 2001 From: Jan Date: Tue, 24 Dec 2024 10:05:42 +0100 Subject: [PATCH] chore: enable all currently implemented loaders for iw3 --- src/ObjLoading/Game/IW3/ObjLoaderIW3.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/ObjLoading/Game/IW3/ObjLoaderIW3.cpp b/src/ObjLoading/Game/IW3/ObjLoaderIW3.cpp index 4a966b9d..dca69017 100644 --- a/src/ObjLoading/Game/IW3/ObjLoaderIW3.cpp +++ b/src/ObjLoading/Game/IW3/ObjLoaderIW3.cpp @@ -6,6 +6,8 @@ #include "Image/AssetLoaderImageIW3.h" #include "Localize/AssetLoaderLocalizeIW3.h" #include "ObjLoading.h" +#include "RawFile/AssetLoaderRawFileIW3.h" +#include "StringTable/AssetLoaderStringTableIW3.h" #include @@ -110,8 +112,8 @@ namespace // collection.AddAssetCreator(std::make_unique(memory)); // collection.AddAssetCreator(std::make_unique(memory)); // collection.AddAssetCreator(std::make_unique(memory)); - // collection.AddAssetCreator(std::make_unique(memory)); - // collection.AddAssetCreator(std::make_unique(memory)); + collection.AddAssetCreator(std::make_unique(memory, searchPath)); + collection.AddAssetCreator(std::make_unique(memory, searchPath)); } } // namespace