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Add possibility to include asset lists in project definition
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@ -2,7 +2,6 @@
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#include <string>
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#include <vector>
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#include <memory>
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#include <unordered_map>
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#include "SearchPath/ISearchPath.h"
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#include "Obj/Gdt/Gdt.h"
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@ -16,7 +15,7 @@ public:
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ISearchPath* m_asset_search_path;
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ZoneDefinition* m_definition;
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std::vector<std::unique_ptr<Gdt>> m_gdt_files;
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std::vector<AssetListEntry> m_ignored_assets;
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AssetList m_ignored_assets;
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ZoneCreationContext();
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ZoneCreationContext(ISearchPath* assetSearchPath, ZoneDefinition* definition);
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