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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 16:52:35 +00:00
- Updated file structure to use BSP naming scheme
- Re-wrote BSP creator to use c++ more efficiently
This commit is contained in:
LJW-Dev
2025-10-22 16:06:59 +08:00
committed by Jan Laupetin
parent 42d4f6f54d
commit fbcf2dbd7c
21 changed files with 2693 additions and 2741 deletions
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#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/T6/T6.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include <memory>
namespace BSP
{
std::unique_ptr<AssetCreator<T6::AssetGfxWorld>> CreateLoaderT6(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
} // namespace BSP