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Add dumping of iw4 addonmapents

This commit is contained in:
Jan
2020-10-18 17:41:52 +02:00
parent 019e772cd2
commit fc336a1019
3 changed files with 70 additions and 35 deletions

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#define NOMINMAX
#include "AssetDumperAddonMapEnts.h"
using namespace IW4;
bool AssetDumperAddonMapEnts::ShouldDump(AddonMapEnts* asset)
{
return true;
}
std::string AssetDumperAddonMapEnts::GetFileNameForAsset(Zone* zone, AddonMapEnts* asset)
{
return std::string(asset->name);
}
void AssetDumperAddonMapEnts::DumpAsset(Zone* zone, AddonMapEnts* asset, FileAPI::File* out)
{
out->Write(asset->entityString, 1, std::max(asset->numEntityChars - 1, 0));
}

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#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW4/IW4.h"
namespace IW4
{
class AssetDumperAddonMapEnts final : public AbstractAssetDumper<AddonMapEnts>
{
protected:
bool ShouldDump(AddonMapEnts* asset) override;
std::string GetFileNameForAsset(Zone* zone, AddonMapEnts* asset) override;
void DumpAsset(Zone* zone, AddonMapEnts* asset, FileAPI::File* out) override;
};
}