mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-11-24 21:52:06 +00:00
Refactored clipmap generation, further refactored other files to better use c++
This commit is contained in:
@@ -62,7 +62,7 @@ namespace BSP
|
||||
// These values are hardcoded ingame and will break the map if they are changed
|
||||
namespace BSPGameConstants
|
||||
{
|
||||
constexpr int MAX_COLLISION_VERTS = UINT16_MAX;
|
||||
constexpr unsigned int MAX_COLLISION_VERTS = UINT16_MAX;
|
||||
|
||||
enum BSPDefaultLights
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user