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fix: messed up kvp compiler reference
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@@ -43,7 +43,7 @@ namespace
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IgnoredAssetLookup m_ignored_assets;
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AssetCreationContext m_context;
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::key_value_pairs::Creator& m_kvp_creator;
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key_value_pairs::Creator& m_kvp_creator;
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};
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} // namespace
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@@ -81,7 +81,7 @@ namespace test::game::t6::keyvaluepairs
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TestContext testContext;
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const auto sut = testContext.CreateSut();
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testContext.m_kvp_creator.AddKeyValuePair(::key_value_pairs::CommonKeyValuePair("ipak_read", "test_ipak"));
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testContext.m_kvp_creator.AddKeyValuePair(key_value_pairs::CommonKeyValuePair("ipak_read", "test_ipak"));
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sut->FinalizeZone(testContext.m_context);
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@@ -107,7 +107,7 @@ namespace test::game::t6::keyvaluepairs
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TestContext testContext;
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const auto sut = testContext.CreateSut();
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testContext.m_kvp_creator.AddKeyValuePair(::key_value_pairs::CommonKeyValuePair(0xDDEEFFAA, "hello_there"));
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testContext.m_kvp_creator.AddKeyValuePair(key_value_pairs::CommonKeyValuePair(0xDDEEFFAA, "hello_there"));
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sut->FinalizeZone(testContext.m_context);
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