render zoneload header

This commit is contained in:
Jan 2021-02-20 12:28:38 +01:00
parent 5db8c3adf1
commit fe121853e2
5 changed files with 395 additions and 42 deletions

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@ -4,60 +4,42 @@
#include <sstream>
#include "Domain/Computations/StructureComputations.h"
#include "Internal/BaseTemplate.h"
#define LINE(x) DoIntendation(); m_out << x << "\n"
class AssetStructTestsTemplate::Internal
class AssetStructTestsTemplate::Internal final : BaseTemplate
{
static constexpr const char* INTENDATION = " ";
std::ostream& m_out;
RenderingContext& m_env;
unsigned m_intendation;
void DoIntendation() const
{
for (auto i = 0u; i < m_intendation; i++)
m_out << INTENDATION;
}
void TestMethod(StructureInformation* structure)
{
/*if (structure->m_non_embedded_reference_exists)
{*/
LINE("TEST_CASE(\""<<m_env.m_game<<"::"<<m_env.m_asset->m_definition->GetFullName()<<": Tests for "<<structure->m_definition->GetFullName()<<"\", \"[assetstruct]\")");
LINE("{");
m_intendation++;
LINE("REQUIRE("<<structure->m_definition->GetSize()<<"u == sizeof("<<structure->m_definition->GetFullName()<<"));");
LINE("REQUIRE("<<structure->m_definition->GetAlignment()<<"u == alignof("<<structure->m_definition->GetFullName()<<"));");
m_intendation--;
LINE("}");
/*}*/
LINE("TEST_CASE(\""<<m_env.m_game<<"::"<<m_env.m_asset->m_definition->GetFullName()<<": Tests for "<<structure->m_definition->GetFullName()<<"\", \"[assetstruct]\")")
LINE("{")
m_intendation++;
LINE("REQUIRE("<<structure->m_definition->GetSize()<<"u == sizeof("<<structure->m_definition->GetFullName()<<"));")
LINE("REQUIRE("<<structure->m_definition->GetAlignment()<<"u == alignof("<<structure->m_definition->GetFullName()<<"));")
m_intendation--;
LINE("}")
}
public:
Internal(std::ostream& stream, RenderingContext* context)
: m_out(stream),
m_env(*context),
m_intendation(0u)
: BaseTemplate(stream, context)
{
}
void Source()
{
LINE("// ====================================================================");
LINE("// This file has been generated by ZoneCodeGenerator.");
LINE("// Do not modify.");
LINE("// Any changes will be discarded when regenerating.");
LINE("// ====================================================================");
LINE("");
LINE("#include <catch2/catch.hpp>");
LINE("#include \"Game/" << m_env.m_game << "/" << m_env.m_game << ".h\"");
LINE("");
LINE("using namespace " << m_env.m_game << ";");
LINE("");
LINE("namespace game::"<<m_env.m_game<<"::xassets::asset_"<<m_env.m_asset->m_definition->m_name);
LINE("{");
LINE("// ====================================================================")
LINE("// This file has been generated by ZoneCodeGenerator.")
LINE("// Do not modify.")
LINE("// Any changes will be discarded when regenerating.")
LINE("// ====================================================================")
LINE("")
LINE("#include <catch2/catch.hpp>")
LINE("#include \"Game/" << m_env.m_game << "/" << m_env.m_game << ".h\"")
LINE("")
LINE("using namespace " << m_env.m_game << ";")
LINE("")
LINE("namespace game::"<<m_env.m_game<<"::xassets::asset_"<<Lower(m_env.m_asset->m_definition->m_name))
LINE("{")
m_intendation++;
TestMethod(m_env.m_asset);
@ -69,7 +51,7 @@ public:
}
m_intendation--;
LINE("}");
LINE("}")
}
};

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@ -0,0 +1,153 @@
#include "BaseTemplate.h"
#include <sstream>
#include "Domain/Definition/ArrayDeclarationModifier.h"
BaseTemplate::BaseTemplate(std::ostream& stream, RenderingContext* context)
: m_out(stream),
m_env(*context),
m_intendation(0u)
{
}
void BaseTemplate::DoIntendation() const
{
for (auto i = 0u; i < m_intendation; i++)
m_out << INTENDATION;
}
std::string BaseTemplate::Upper(std::string str)
{
for (auto& c : str)
c = static_cast<char>(toupper(c));
return str;
}
std::string BaseTemplate::Lower(std::string str)
{
for (auto& c : str)
c = static_cast<char>(tolower(c));
return str;
}
std::string BaseTemplate::TypeVarName(const DataDefinition* def)
{
std::ostringstream str;
str << "var" << SafeTypeName(def);
return str.str();
}
std::string BaseTemplate::TypePtrVarName(const DataDefinition* def)
{
std::ostringstream str;
str << "var" << SafeTypeName(def) << "Ptr";
return str.str();
}
std::string BaseTemplate::SafeTypeName(const DataDefinition* def)
{
auto safeName(def->m_name);
for(auto& c : safeName)
{
if (isspace(c))
c = '_';
}
return safeName;
}
void BaseTemplate::TypeDecl(const TypeDeclaration* decl) const
{
if (decl->m_is_const)
m_out << "const ";
m_out << decl->m_type->GetFullName();
}
void BaseTemplate::PrintFollowingReferences(const std::vector<std::unique_ptr<DeclarationModifier>>& modifiers) const
{
for(const auto& modifier : modifiers)
{
if(modifier->GetType() == DeclarationModifierType::ARRAY)
{
const auto* array = dynamic_cast<const ArrayDeclarationModifier*>(modifier.get());
m_out << "[" << array->m_size << "]";
}
else
m_out << '*';
}
}
void BaseTemplate::PrintArrayIndices(const DeclarationModifierComputations& modifierComputations) const
{
for(auto index : modifierComputations.GetArrayIndices())
m_out << "[" << index << "]";
}
void BaseTemplate::PrintOperandStatic(const OperandStatic* op) const
{
if (op->m_enum_member != nullptr)
m_out << op->m_enum_member->m_name;
else
m_out << op->m_value;
}
void BaseTemplate::PrintOperandDynamic(const OperandDynamic* op) const
{
m_out << TypeVarName(op->m_structure->m_definition);
auto first = true;
for (const auto* chainMember : op->m_referenced_member_chain)
{
if (first)
{
first = false;
m_out << "->" << chainMember->m_member->m_name;
}
else
m_out << '.' << chainMember->m_member->m_name;
}
for(const auto& arrayIndex : op->m_array_indices)
{
m_out << "[";
PrintEvaluation(arrayIndex.get());
m_out << "]";
}
}
void BaseTemplate::PrintOperation(const Operation* operation) const
{
if (operation->Operand1NeedsParenthesis())
{
m_out << "(";
PrintEvaluation(operation->m_operand1.get());
m_out << ")";
}
else
PrintEvaluation(operation->m_operand1.get());
m_out << " " << operation->m_operation_type->m_syntax << " ";
if (operation->Operand2NeedsParenthesis())
{
m_out << "(";
PrintEvaluation(operation->m_operand2.get());
m_out << ")";
}
else
PrintEvaluation(operation->m_operand2.get());
}
void BaseTemplate::PrintEvaluation(const IEvaluation* evaluation) const
{
if (evaluation->GetType() == EvaluationType::OPERATION)
PrintOperation(dynamic_cast<const Operation*>(evaluation));
else if (evaluation->GetType() == EvaluationType::OPERAND_STATIC)
PrintOperandStatic(dynamic_cast<const OperandStatic*>(evaluation));
else if (evaluation->GetType() == EvaluationType::OPERAND_DYNAMIC)
PrintOperandDynamic(dynamic_cast<const OperandDynamic*>(evaluation));
}

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@ -0,0 +1,42 @@
#pragma once
#include <ostream>
#include "Domain/Computations/MemberDeclarationModifierComputations.h"
#include "Domain/Evaluation/OperandDynamic.h"
#include "Domain/Evaluation/OperandStatic.h"
#include "Domain/Evaluation/Operation.h"
#include "Generating/RenderingContext.h"
class BaseTemplate
{
protected:
static constexpr const char* INTENDATION = " ";
std::ostream& m_out;
RenderingContext& m_env;
unsigned m_intendation;
BaseTemplate(std::ostream& stream, RenderingContext* context);
void DoIntendation() const;
static std::string Upper(std::string str);
static std::string Lower(std::string str);
static std::string TypeVarName(const DataDefinition* def);
static std::string TypePtrVarName(const DataDefinition* def);
static std::string SafeTypeName(const DataDefinition* def);
void TypeDecl(const TypeDeclaration* decl) const;
void PrintFollowingReferences(const std::vector<std::unique_ptr<DeclarationModifier>>& modifiers) const;
void PrintArrayIndices(const DeclarationModifierComputations& modifierComputations) const;
void PrintOperandStatic(const OperandStatic* op) const;
void PrintOperandDynamic(const OperandDynamic* op) const;
void PrintOperation(const Operation* operation) const;
void PrintEvaluation(const IEvaluation* evaluation) const;
};
#define LINE(x) {DoIntendation(); m_out << x << "\n";}
#define LINE_START(x) {DoIntendation(); m_out << x;}
#define LINE_MIDDLE(x) {m_out << x;}
#define LINE_END(x) {m_out << x << "\n";}

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@ -1,7 +1,176 @@
#include "ZoneLoadTemplate.h"
#include <iostream>
#include <sstream>
#include "Domain/Computations/StructureComputations.h"
#include "Internal/BaseTemplate.h"
class ZoneLoadTemplate::Internal final : BaseTemplate
{
static std::string LoaderClassName(StructureInformation* asset)
{
std::ostringstream str;
str << "Loader_" << asset->m_definition->m_name;
return str.str();
}
static std::string VariableDecl(const DataDefinition* def)
{
std::ostringstream str;
str << def->GetFullName() << "* var" << SafeTypeName(def) << ";";
return str.str();
}
static std::string PointerVariableDecl(const DataDefinition* def)
{
std::ostringstream str;
str << def->GetFullName() << "** var" << SafeTypeName(def) << "Ptr;";
return str.str();
}
void PrintHeaderPtrArrayLoadMethodDeclaration(const DataDefinition* def) const
{
LINE("void LoadPtrArray_"<<SafeTypeName(def)<<"(bool atStreamStart, size_t count);")
}
void PrintHeaderArrayLoadMethodDeclaration(const DataDefinition* def) const
{
LINE("void LoadArray_"<<SafeTypeName(def)<<"(bool atStreamStart, size_t count);")
}
void PrintHeaderLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("void Load_"<<SafeTypeName(info->m_definition)<<"(bool atStreamStart);")
}
void PrintHeaderTempPtrLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("void LoadPtr_"<<SafeTypeName(info->m_definition)<<"(bool atStreamStart);")
}
void PrintHeaderAssetLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("void LoadAsset_"<<SafeTypeName(info->m_definition)<<"("<<info->m_definition->GetFullName()<<"** pAsset);")
}
void PrintHeaderGetNameMethodDeclaration(const StructureInformation* info) const
{
LINE("static std::string GetAssetName("<<info->m_definition->GetFullName()<<"* pAsset);")
}
void PrintHeaderMainLoadMethodDeclaration(const StructureInformation* info) const
{
LINE("XAssetInfo<"<<info->m_definition->GetFullName()<<">* Load("<<info->m_definition->GetFullName()<<"** pAsset);")
}
void PrintHeaderConstructor() const
{
LINE(LoaderClassName(m_env.m_asset)<<"(Zone* zone, IZoneInputStream* stream);")
}
public:
Internal(std::ostream& stream, RenderingContext* context)
: BaseTemplate(stream, context)
{
}
void Header()
{
LINE("// ====================================================================")
LINE("// This file has been generated by ZoneCodeGenerator.")
LINE("// Do not modify. ")
LINE("// Any changes will be discarded when regenerating.")
LINE("// ====================================================================")
LINE("")
LINE("#pragma once")
LINE("")
LINE("#include \"Loading/AssetLoader.h\"")
LINE("#include \"Game/" << m_env.m_game << "/" << m_env.m_game << ".h\"")
if (m_env.m_has_actions)
{
LINE("#include \"Game/" << m_env.m_game << "/XAssets/" << Lower(m_env.m_asset->m_definition->m_name) << "/" << Lower(m_env.m_asset->m_definition->m_name) << "_actions.h\"")
}
LINE("#include <string>")
LINE("")
LINE("namespace " << m_env.m_game)
LINE("{")
m_intendation++;
LINE("class " << LoaderClassName(m_env.m_asset) << " final : public AssetLoader")
LINE("{")
m_intendation++;
LINE("XAssetInfo<"<<m_env.m_asset->m_definition->GetFullName()<<">* m_asset_info;")
if (m_env.m_has_actions)
{
LINE("Actions_"<<m_env.m_asset->m_definition->m_name<<" m_actions;")
}
LINE(VariableDecl(m_env.m_asset->m_definition))
LINE(PointerVariableDecl(m_env.m_asset->m_definition))
// Variable Declarations: type varType;
for (auto* type : m_env.m_used_types)
{
if (type->m_info && !type->m_info->m_definition->m_anonymous && !type->m_info->m_is_leaf && !StructureComputations(type->m_info).IsAsset())
{
LINE(VariableDecl(type->m_type));
}
}
for (auto* type : m_env.m_used_types)
{
if (type->m_pointer_array_reference_exists && !type->m_is_context_asset)
{
LINE(PointerVariableDecl(type->m_type));
}
}
LINE("")
// Method Declarations
for (auto* type : m_env.m_used_types)
{
if (type->m_pointer_array_reference_exists)
{
PrintHeaderPtrArrayLoadMethodDeclaration(type->m_type);
}
}
for (auto* type : m_env.m_used_types)
{
if (type->m_array_reference_exists && type->m_info && !type->m_info->m_is_leaf && type->m_non_runtime_reference_exists)
{
PrintHeaderArrayLoadMethodDeclaration(type->m_type);
}
}
for (auto* type : m_env.m_used_structures)
{
if (type->m_non_runtime_reference_exists && !type->m_info->m_is_leaf && !StructureComputations(type->m_info).IsAsset())
{
PrintHeaderLoadMethodDeclaration(type->m_info);
}
}
PrintHeaderLoadMethodDeclaration(m_env.m_asset);
PrintHeaderTempPtrLoadMethodDeclaration(m_env.m_asset);
PrintHeaderAssetLoadMethodDeclaration(m_env.m_asset);
LINE("")
m_intendation--;
LINE("public:")
m_intendation++;
PrintHeaderConstructor();
PrintHeaderMainLoadMethodDeclaration(m_env.m_asset);
PrintHeaderGetNameMethodDeclaration(m_env.m_asset);
m_intendation--;
LINE("};")
m_intendation--;
LINE("}")
}
void Source()
{
}
};
std::vector<CodeTemplateFile> ZoneLoadTemplate::GetFilesToRender(RenderingContext* context)
{
std::vector<CodeTemplateFile> files;
@ -27,13 +196,18 @@ std::vector<CodeTemplateFile> ZoneLoadTemplate::GetFilesToRender(RenderingContex
void ZoneLoadTemplate::RenderFile(std::ostream& stream, const int fileTag, RenderingContext* context)
{
Internal internal(stream, context);
if (fileTag == TAG_HEADER)
{
internal.Header();
}
else if (fileTag == TAG_SOURCE)
{
internal.Source();
}
else
{
std::cout << "Unknown tag for ZoneLoadTemplate: " << fileTag << "\n";
}
}

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@ -6,6 +6,8 @@ class ZoneLoadTemplate final : public ICodeTemplate
static constexpr int TAG_HEADER = 1;
static constexpr int TAG_SOURCE = 2;
class Internal;
public:
std::vector<CodeTemplateFile> GetFilesToRender(RenderingContext* context) override;
void RenderFile(std::ostream& stream, int fileTag, RenderingContext* context) override;