Jan
6f31e8cc29
chore: fix compilation issues with x64
2025-04-06 18:02:47 +01:00
Jan
e13eb256bb
chore: update code style
2025-04-05 16:30:54 +02:00
Jan
826c1d2f2d
fix: loading of gltf with multiple meshes
2025-01-23 22:25:38 +00:00
Jan
7eb1714e89
feat: support gltf bone rotation as matrix notation
2024-09-06 21:37:48 +02:00
Electro Games
e0b28075a6
Added support for unsigned int accessors ( #245 )
...
* Added Unsigned Int to CreateAccessors()
* Added UnsignedIntAccessor class
* Added UnsignedIntAccessor class function implementations
* Oops
* Update src/ObjLoading/XModel/Gltf/Internal/GltfAccessor.cpp
Co-authored-by: Jan <Laupetin@users.noreply.github.com>
* Fixed ReadElement() using incorrect elementSize
---------
Co-authored-by: Jan <Laupetin@users.noreply.github.com>
2024-09-06 16:46:21 +02:00
Jan
71819e46a4
chore: set vertex color to 1.0 when no value read from gltf
2024-09-05 21:19:44 +02:00
Jan
26f4640194
chore: properly read uv data from gltf
2024-09-05 21:19:44 +02:00
Jan
36bc3cf7a3
chore: fix invalid sign when loading gltf
2024-09-05 21:19:42 +02:00
Jan
0bd581ef75
chore: correct tri ordering when loading gltf
2024-09-05 21:19:42 +02:00
Jan
14784fb1c4
chore: correct bone ordering when loading gltf
2024-09-05 21:19:41 +02:00
Jan
30d9ffd8c9
chore: add byteoffset to gltf loading accessors
2024-09-05 21:19:41 +02:00
Jan
f35a2f33ff
fix: linux build
2024-09-05 21:19:41 +02:00
Jan
4db13de471
chore: properly calculate model and bone bounds
2024-09-05 21:19:40 +02:00
Jan
1f5050befa
feat: first draft of loading gltf models for t6
2024-09-05 21:19:39 +02:00