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								 Jan | 191965a970 | chore: do not only load infostring arrays as pairs but n entries | 2024-04-21 19:49:00 +02:00 |  | 
			
				
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								 Jan | 199be31835 | fix: bounce sound for iw4 weapons | 2024-04-21 19:49:00 +02:00 |  | 
			
				
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								 Jan | 49239f2007 | chore: rename fx related override structs in iw5 | 2024-04-21 19:48:59 +02:00 |  | 
			
				
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								 Jan | d3c0325fea | feat: load iw5 weapon attachments from raw | 2024-04-21 19:39:29 +02:00 |  | 
			
				
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								 Jan | 28949f4ee8 | chore: use constants for model array sizes in iw5 attachment writing | 2024-04-21 19:39:28 +02:00 |  | 
			
				
					|  | c34eab16ea   | fix: check for NULL string in stringtable check before dumping | 2024-04-21 17:29:15 +02:00 |  | 
			
				
					|  | 6ed399be86   | maint(iw4): compress rawfiles just like on IW5 | 2024-04-21 13:17:51 +02:00 |  | 
			
				
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								 Jan | 9248cc323c | feat: dump iw5 weapon attachments as json | 2024-04-14 12:48:18 +02:00 |  | 
			
				
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								 Jan | a2d649ed66 | chore: change std optional json serialization to not include property if unset | 2024-04-14 12:47:57 +02:00 |  | 
			
				
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								 Jan | f8c9e62624 | chore: add missing iw5 weapon fields | 2024-04-07 23:40:34 +02:00 |  | 
			
				
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								 Jan | f63e7c7f35 | chore: dump missing WeaponCompleteDef fields | 2024-04-07 23:09:29 +02:00 |  | 
			
				
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								 Jan | dc99acd3f6 | chore: fix using extent of keys instead of values | 2024-04-07 23:04:19 +02:00 |  | 
			
				
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								 Jan | cca67ebafa | chore: dump iw5 weapon notetrack overrides | 2024-04-07 23:04:13 +02:00 |  | 
			
				
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								 Jan | 7b23461e2a | chore: dump iw5 weapon reload overrides | 2024-04-07 23:04:00 +02:00 |  | 
			
				
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								 Jan | c1a4874791 | chore: add static assertions for weapon field names | 2024-04-07 23:03:36 +02:00 |  | 
			
				
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								 Jan | 4f0d9674ff | chore: dump iw5 weapon fx overrides | 2024-04-07 23:03:30 +02:00 |  | 
			
				
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								 Jan | ea0cb66eae | chore: dump iw5 weapon sound overrides | 2024-04-07 23:02:59 +02:00 |  | 
			
				
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								 Jan | 8554939c91 | chore: dump iw5 weapon anim overrides | 2024-04-07 21:01:20 +02:00 |  | 
			
				
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								 Jan | a27241701b | chore: add iw5 weapon indirect asset references | 2024-04-07 14:10:50 +02:00 |  | 
			
				
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								 Jan | fecd486f44 | chore: dump iw5 attachments that are used by weapons | 2024-04-07 14:10:50 +02:00 |  | 
			
				
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								 Jan | c68f4015d2 | chore: add comment about iw5 missing weapon fields | 2024-04-07 10:54:28 +02:00 |  | 
			
				
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								 Jan | 3dad9d60da | chore: fix typo in structs | 2024-04-07 10:54:04 +02:00 |  | 
			
				
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								 Jan | 9c4128b830 | chore: update iw5 weapon fulldef sizes | 2024-04-07 09:49:53 +02:00 |  | 
			
				
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								 Jan | 7be21ebb20 | feat: dump iw5 weapons on iw4 level | 2024-04-06 11:46:39 +02:00 |  | 
			
				
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								 Jan | 9b19b5f26f | fix: linux build | 2024-04-03 00:10:06 +02:00 |  | 
			
				
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								 Jan | 976fbf94f8 | fix: make vertex decl asset references work when building | 2024-04-02 23:52:38 +02:00 |  | 
			
				
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								 Jan | d1a189defc | chore: convert anim names to lower before adding as indirect asset references | 2024-04-02 23:49:24 +02:00 |  | 
			
				
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								 Jan | a1cf4ef30b | feat: load iw4 weapons from raw | 2024-04-02 23:49:06 +02:00 |  | 
			
				
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								 Jan | 89074c8601 | fix: not reallocating IW5 clipMap pInfo from temp block | 2024-03-30 20:10:20 +01:00 |  | 
			
				
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								 Jan | fc18f81302 | fix: consider asset references when looking for assets of zone | 2024-03-30 17:44:55 +01:00 |  | 
			
				
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								 Jan | e7a9e4b528 | chore: use const reference for assetName in GetAsset methods | 2024-03-30 17:19:32 +01:00 |  | 
			
				
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								 Jan | 239001e6f2 | refactor: use std ranges functions where applicable | 2024-03-24 20:49:15 +01:00 |  | 
			
				
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								 Jan | 132cccb971 | refactor: use new line character instead of std::endl | 2024-03-24 20:24:22 +01:00 |  | 
			
				
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								 Jan | 1b13f1f1b4 | refactor: only use sizeof with parenthesis | 2024-03-24 19:56:06 +01:00 |  | 
			
				
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								 Jan | 4f0ee35740 | refactor: use std::extent_v instead of std::extent | 2024-03-24 19:46:43 +01:00 |  | 
			
				
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								 Jan | e62e4c873e | fix: not loading t6 weapon camo shader consts from json | 2024-03-24 16:57:47 +01:00 |  | 
			
				
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								 Jan | b1ff653dc8 | style: fix formatting | 2024-03-24 16:35:10 +01:00 |  | 
			
				
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								 Jan | 742b8d5bc6 | chore: restructure t6 weapon camo json | 2024-03-24 16:24:05 +01:00 |  | 
			
				
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								 Jan | c881cd6fd3 | feat: load t6 weapon camo from json | 2024-03-24 16:24:05 +01:00 |  | 
			
				
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								 Jan | af37476e23 | chore: make material json loader use anonymous namespace | 2024-03-24 16:24:01 +01:00 |  | 
			
				
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								 Jan | 73d6d2bf5c | feat: dump t6 WeaponCamo asset as json | 2024-03-24 01:20:49 +01:00 |  | 
			
				
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								 Jan | cf02d7ac83 | chore: use anonymous namespace for JsonMaterialWriter | 2024-03-24 01:20:22 +01:00 |  | 
			
				
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								 Jan | cf891e458a | chore: move json classes to json folder | 2024-03-24 00:51:33 +01:00 |  | 
			
				
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								 Jan | a0a420f7f1 | fix: build on linux | 2024-02-29 17:27:48 +01:00 |  | 
			
				
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								 Jan | 0bb17a33bd | feat: load materials from json | 2024-02-29 17:27:48 +01:00 |  | 
			
				
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								 Jan | 1f6d0ab51a | chore: replace material dumping with lib recommendation of serializing and deserializing json | 2024-02-29 17:27:44 +01:00 |  | 
			
				
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								 Jan | 99632f5d98 | Merge pull request #126 from Laupetin/feature/dx11-shader-parsing feat: use parameter names from dx11 shaders to resolve material hashes | 2024-02-24 13:41:09 +01:00 |  | 
			
				
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								 Jan | 81cb19dba2 | chore: add hardcoded texture def and constant names | 2024-02-24 13:27:23 +01:00 |  | 
			
				
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								 Jan | 6b6fd7cb10 | chore: check if name for constant or texture def was already added | 2024-02-24 11:53:34 +01:00 |  | 
			
				
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								 Jan | 5bbab8ca79 | chore: measure duration of material constant name extracting | 2024-02-24 11:46:00 +01:00 |  |