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zone/OpenAssetTools
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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-07-21 15:30:33 +00:00
Code Activity
3,225 Commits 9 Branches 65 Tags
15b2ee2f1979d37d14d05c5f039456dc45a12e6c
Commit Graph
14 Commits
Author SHA1 Message Date
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin c4a5856bfa chore: add tests for templated image loader 2026-01-05 09:50:21 +00:00
Jan Laupetin 94cc12f4af fix: add platform to test code 2025-10-27 21:01:04 +01:00
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin 95a6a028ab refactor: streamline IW3 asset loading 2025-08-05 01:22:39 +02:00
Jan 65c8cd6198 feat: add json material loading/writing for iw3 2025-07-05 13:27:49 +02:00
Jan fa6f9451d2 chore: extract ZoneAssetLoaderContainer to separate class 2025-01-03 10:25:51 +01:00
Jan aa212e0958 chore: parse includes and assetlists while parsing zone definition 2025-01-01 18:14:43 +01:00
Jan 692c31b711 chore: fix test compilation 2025-01-01 18:14:42 +01:00
Jan 9ebea5034a chore: generalize default asset creators 2025-01-01 18:14:40 +01:00
Jan b00c65c8c0 refactor: get rid of global game variables 2024-10-19 22:09:26 +02:00
Jan 5cc52c42cd refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan ada3a3251e test: add unit tests for string table asset loaders 2024-01-20 20:03:59 +01:00
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