Jan
|
88ff98f334
|
Add Simple Parsing implementations for basic parsers
|
2021-03-09 11:04:04 +01:00 |
|
Jan
|
8d9080066f
|
Extract commonly used Parser code to new Parser component
|
2021-03-08 20:06:34 +01:00 |
|
Jan
|
d96f813e73
|
Restructure ZoneDefinitionWriting
|
2021-03-08 17:28:24 +01:00 |
|
Jan
|
e6a91c0305
|
add linker basis
|
2021-03-08 12:46:27 +01:00 |
|
Jan
|
39a1485be6
|
Add T6 attachment unique dumper
|
2021-03-07 17:51:02 +01:00 |
|
Jan
|
7e9dfe9127
|
move iw4 string arrays to commoniw4 header
|
2021-03-07 15:33:21 +01:00 |
|
Jan
|
ba1bca775b
|
Move T6 string arrays to CommonT6 header
|
2021-03-07 15:30:48 +01:00 |
|
Jan
|
5db7eaeec3
|
Add T6 Attachment dumper
|
2021-03-07 15:25:58 +01:00 |
|
Jan
|
b891f9527e
|
Change the condition under which assets are dumped inside a gdt:
Make the parameter --gdt to manually make the tool dump as a gdt
|
2021-03-07 15:25:47 +01:00 |
|
Jan
|
313e9e9f1a
|
Remove reference asset names from info strings
|
2021-03-06 21:20:13 +01:00 |
|
Jan
|
603994ce61
|
Make sure gdt values are escaped
|
2021-03-06 14:13:46 +01:00 |
|
Jan
|
ea7b1eadae
|
Make dumpers works as gdt dumpers and raw dumpers
|
2021-03-06 13:25:08 +01:00 |
|
Jan
|
fc59a09d02
|
Make unlinker open a gdt file if not raw specified
|
2021-03-06 12:09:00 +01:00 |
|
Jan
|
aa972614e5
|
Extract Gdt reading and writing classes to GdtStream file
|
2021-03-06 10:47:25 +01:00 |
|
Jan
|
defc388210
|
Rename GDT to Gdt to keep naming schema
|
2021-03-06 00:57:09 -08:00 |
|
Jan
|
82a08d0850
|
Add unit tests for writing gdts
|
2021-03-06 09:40:05 +01:00 |
|
Jan
|
78ebeaaa7b
|
Add Gdt parsing
|
2021-03-06 09:28:14 +01:00 |
|
Jan
|
abb268a819
|
Add AssetDumperContext to bundle context fields for dumping
(cherry picked from commit ed8331280392ef3a2b4657c5dbd0880463d85f2c)
|
2021-03-05 18:11:56 +01:00 |
|
Jan
|
88c48e8107
|
Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again
|
2021-03-05 09:23:37 +01:00 |
|
Jan
|
159414d39c
|
Fix type alignment macro inconsistencies
|
2021-03-04 13:06:36 +01:00 |
|
Jan
|
9ed749c9d2
|
Get rid of inheritence on Vector4 struct to prevent offsetof macro giving out a warning on gcc
|
2021-03-04 03:45:14 -08:00 |
|
Jan
|
35d9110783
|
Add alignment specifiers for gcc specifically to match MSVC alignments
|
2021-03-04 03:29:16 -08:00 |
|
Jan
|
3c9a9c038d
|
Add alignment macros for asset definition that make use of parameter values
|
2021-03-04 11:41:09 +01:00 |
|
Jan
|
5f3aa2a460
|
Implement defines with parameters to ZoneCodeGenerator
|
2021-03-04 11:37:06 +01:00 |
|
Jan
|
29b962e949
|
Add offset of members to assetstructtests
|
2021-03-04 09:04:25 +01:00 |
|
Jan
|
a10b3b7d3c
|
Change ZoneLoad alloc method getting alignment via alignof to alignment value being specified directly via number
|
2021-03-04 08:44:23 +01:00 |
|
Jan
|
9d05282ffb
|
replace alignas with macros per compiler in asset headers
|
2021-03-03 13:49:58 -08:00 |
|
Jan
|
01fb7984db
|
do not link ZoneWriting for now because it has no content
|
2021-03-03 22:17:20 +01:00 |
|
Jan
|
7b99d6b7dd
|
only add pthreads linking when on linux
|
2021-03-03 22:17:05 +01:00 |
|
Jan
|
12461d27e7
|
move parts to new common component to avoid circular dependency of zonecommon and objcommon
|
2021-03-03 12:56:15 -08:00 |
|
Jan
|
dc3fef5b0f
|
Rework depedency management in premake lua scripts
|
2021-03-03 11:55:37 -08:00 |
|
Jan
|
1a45cf2107
|
Fix more gcc compilation issues
|
2021-03-03 09:12:27 -08:00 |
|
Jan
|
a15fd17dfe
|
Change alignment specifier to __attribute__((align(x)) for non VC++
|
2021-03-03 15:58:55 +01:00 |
|
Jan
|
b4d8e9c17b
|
Make compilation process compatible to linux on gcc
|
2021-03-03 06:21:25 -08:00 |
|
Jan
|
1cd06668e0
|
Replace FileAPI with c++ streams and std::filesystem
|
2021-03-03 14:04:35 +01:00 |
|
Jan
|
b6b0a57232
|
Refactor Crypto/Utils lib to make it Linux compatible
|
2021-03-01 08:17:18 -08:00 |
|
Jan
|
1a09ad4396
|
Rename ZoneCodeGeneratorNew to ZoneCodeGenerator.
Cleaning build folder might be required to prevent errors due to previous c# project
|
2021-03-01 14:39:29 +01:00 |
|
Jan
|
f85c82f487
|
Remove old ZoneCodeGenerator implementation in c#
|
2021-03-01 14:30:10 +01:00 |
|
Jan
|
5290d3a768
|
Update ZCG new console output
|
2021-03-01 14:12:36 +01:00 |
|
Jan
|
e33250a2de
|
Remove unused and comment parts of the zoneload zcg new template
|
2021-03-01 13:55:58 +01:00 |
|
Jan
|
1ce87f3ca3
|
fix some stuff for zoneload zcg new template
|
2021-03-01 13:15:12 +01:00 |
|
Jan
|
682e2e44ca
|
Fix T6 commands not including commands for weaponcamo
|
2021-03-01 13:14:52 +01:00 |
|
Jan
|
e7c37574e7
|
Add dynamic array to zoneload zcg new
|
2021-03-01 12:54:41 +01:00 |
|
Jan
|
602d263472
|
fix a few snippet conditions for zoneloading in zcg new
|
2021-03-01 12:10:57 +01:00 |
|
Jan
|
11eb9ae4ce
|
implement pointerarray
|
2021-02-28 23:37:14 +01:00 |
|
Jan
|
226c589bb8
|
make sure to calculate alignment of following modifiers properly
|
2021-02-28 23:17:39 +01:00 |
|
Jan
|
48d672edbe
|
fix pointer array strings
|
2021-02-28 22:58:15 +01:00 |
|
Jan
|
25dbe10ba2
|
fix template error for singlepointer
|
2021-02-28 22:42:53 +01:00 |
|
Jan
|
7b29d61bb5
|
Fix types referenced via typedef not being accounted for when building rendering context
|
2021-02-28 22:42:44 +01:00 |
|
Jan
|
1164ec1777
|
Add embedded array to zcg template
|
2021-02-28 17:22:32 +01:00 |
|