19 Commits

Author SHA1 Message Date
Jan Laupetin
1b579b1bc3
refactor: remove usages of name sequence in game commands 2025-04-28 17:30:30 +02:00
Jan
5cc52c42cd
refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan
d05c1730fa
feat: dump and load xmodels for IW5 via template 2024-09-20 16:44:07 +01:00
Jan
1f5050befa
feat: first draft of loading gltf models for t6 2024-09-05 21:19:39 +02:00
Jan
3201cefd5b
chore: rename accuracy table properties in weapon structs 2024-05-20 10:41:57 +02:00
Jan
49239f2007
chore: rename fx related override structs in iw5 2024-04-21 19:48:59 +02:00
Jan
c1a4874791
chore: add static assertions for weapon field names 2024-04-07 23:03:36 +02:00
Jan
8554939c91
chore: dump iw5 weapon anim overrides 2024-04-07 21:01:20 +02:00
Jan
a27241701b
chore: add iw5 weapon indirect asset references 2024-04-07 14:10:50 +02:00
Jan
9c4128b830
chore: update iw5 weapon fulldef sizes 2024-04-07 09:49:53 +02:00
Jan
89074c8601
fix: not reallocating IW5 clipMap pInfo from temp block 2024-03-30 20:10:20 +01:00
Jan
5a3aa8ca0f
fix: not adding correct condition to iw5 FxEffectVisuals lightDef 2024-02-08 23:39:23 +01:00
Jan
c9a6b10f58
chore: add assetrefs to other games 2024-02-07 01:12:03 +01:00
Jan
636034d87c Add menu ItemType enums to all games 2021-08-27 21:46:02 +02:00
Jan
7afc5d42b0 Fix more IW5 command and struct mistakes 2021-07-24 10:54:13 +02:00
Jan
29f72cde7a Add missing IW5 commands 2021-07-23 23:07:15 +02:00
Jan
16e7a2c471 Fix IW5 xmodel using invHighMipRadius by accident 2021-07-23 19:39:21 +02:00
Jan
88710cb3bf IW5 Fixups 2021-07-23 16:28:59 +02:00
Jan
f201dfafd8 IW5 support initial commit 2021-07-23 01:12:36 +02:00