Jan
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1cc5be2f64
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Load iw4x zones for iw4
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2021-04-01 20:29:42 +02:00 |
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Jan
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abcce11b00
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Split InfoString classes into multiple files depending on loading and writing code
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2021-03-24 13:51:21 +01:00 |
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Jan
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79c1284193
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Add asset loader for localize files
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2021-03-23 17:16:36 +01:00 |
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Jan
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2a6d7c84c2
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Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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Jan
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88b5eefe24
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Create CsvStream class to replace CsvWriter
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2021-03-11 12:43:33 +01:00 |
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Jan
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7e9dfe9127
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move iw4 string arrays to commoniw4 header
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2021-03-07 15:33:21 +01:00 |
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Jan
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ea7b1eadae
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Make dumpers works as gdt dumpers and raw dumpers
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2021-03-06 13:25:08 +01:00 |
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Jan
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abb268a819
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Add AssetDumperContext to bundle context fields for dumping
(cherry picked from commit ed8331280392ef3a2b4657c5dbd0880463d85f2c)
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2021-03-05 18:11:56 +01:00 |
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Jan
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1a45cf2107
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Fix more gcc compilation issues
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2021-03-03 09:12:27 -08:00 |
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Jan
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1cd06668e0
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Replace FileAPI with c++ streams and std::filesystem
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2021-03-03 14:04:35 +01:00 |
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Jan
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911e43d4c2
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add dumping of iw4 vehicle files
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2020-10-27 22:35:26 +01:00 |
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Jan
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3b1e62e398
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Add dumping of iw4 weapon files
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2020-10-26 01:00:24 +01:00 |
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Jan
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eed7164b5b
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Save scriptstrings per zone and not per asset since that solves all problems with multiple assets of the same zone referencing the same struct in memory that has scriptstring indices
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2020-10-23 15:54:27 +02:00 |
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Jan
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d942c5a625
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Make AbstractAssetDumper use the XAssetInfo instead of the raw asset pointer to be able to access dependencies and scriptstrings
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2020-10-20 12:48:53 +02:00 |
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Jan
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ab217bb1a9
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Fix AddonMapEnts dumping code not including necessary headers
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2020-10-19 08:29:58 +02:00 |
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Jan
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fc336a1019
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Add dumping of iw4 addonmapents
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2020-10-18 17:41:52 +02:00 |
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Jan
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019e772cd2
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Add dumping of iw4 loaded sounds
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2020-10-18 17:41:14 +02:00 |
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Jan
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a1c965a4c0
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Dump iw4 images
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2020-10-16 15:57:39 +02:00 |
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Jan
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14666ed944
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Dump a few iw4 assets
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2020-09-09 18:40:01 +02:00 |
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