Jan
|
568095f57e
|
IW5 menu dumping initial commit
|
2021-10-24 22:00:31 +02:00 |
|
Jan
|
805c00539b
|
Move IW4 menu dumping logic to separate class and constants to common scope
|
2021-10-24 14:59:43 +02:00 |
|
Jan
|
2edca7a57e
|
Add T5 basis
|
2021-04-27 18:19:32 +02:00 |
|
Jan
|
055dd5e840
|
Dump and read attachment and attachment uniques to and from weapon files
|
2021-03-26 15:27:37 +01:00 |
|
Jan
|
620582aa18
|
Add weapon infostring loading
|
2021-03-25 11:15:26 +01:00 |
|
Jan
|
613943b28c
|
Move GDT and info string prefix constants into objconstants file
|
2021-03-25 11:12:46 +01:00 |
|
Jan
|
5551ff8df7
|
Move InfoString headers from Common to ObjCommon
|
2021-03-24 16:35:12 +01:00 |
|
Jan
|
abcce11b00
|
Split InfoString classes into multiple files depending on loading and writing code
|
2021-03-24 13:51:21 +01:00 |
|
Jan
|
313e9e9f1a
|
Remove reference asset names from info strings
|
2021-03-06 21:20:13 +01:00 |
|
Jan
|
3b1e62e398
|
Add dumping of iw4 weapon files
|
2020-10-26 01:00:24 +01:00 |
|
Jan
|
6cca00b8d8
|
Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files
|
2020-10-24 13:46:37 +02:00 |
|
Jan
|
2e61f46544
|
Make InfoStringDumper scriptstring callback return std::string instead of const std::string& since a reference is not needed
|
2020-10-23 13:26:32 +02:00 |
|
Jan
|
6cca45fc26
|
Add scriptstring value callback to weapon loading of t6
|
2020-10-23 12:52:44 +02:00 |
|
Jan
|
c86139b0fa
|
Add dumping of t6 weapons
|
2020-10-20 12:49:20 +02:00 |
|