18 Commits

Author SHA1 Message Date
Jan
25244bc3b0 Dump IW4 techset files 2022-03-23 14:42:17 +01:00
Jan
c9a0392fc1 Dump IW4 tracers 2022-01-15 16:04:49 +01:00
Jan
5b68b21755 Move IW4 weapon and vehicle fields to separate header files 2022-01-15 16:04:35 +01:00
Jan
bcafddd83a Dump and load iw4 physpresets 2022-01-02 10:25:48 +01:00
Jan
568095f57e IW5 menu dumping initial commit 2021-10-24 22:00:31 +02:00
Jan
805c00539b Move IW4 menu dumping logic to separate class and constants to common scope 2021-10-24 14:59:43 +02:00
Jan
2edca7a57e Add T5 basis 2021-04-27 18:19:32 +02:00
Jan
055dd5e840 Dump and read attachment and attachment uniques to and from weapon files 2021-03-26 15:27:37 +01:00
Jan
620582aa18 Add weapon infostring loading 2021-03-25 11:15:26 +01:00
Jan
613943b28c Move GDT and info string prefix constants into objconstants file 2021-03-25 11:12:46 +01:00
Jan
5551ff8df7 Move InfoString headers from Common to ObjCommon 2021-03-24 16:35:12 +01:00
Jan
abcce11b00 Split InfoString classes into multiple files depending on loading and writing code 2021-03-24 13:51:21 +01:00
Jan
313e9e9f1a Remove reference asset names from info strings 2021-03-06 21:20:13 +01:00
Jan
3b1e62e398 Add dumping of iw4 weapon files 2020-10-26 01:00:24 +01:00
Jan
6cca00b8d8 Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files 2020-10-24 13:46:37 +02:00
Jan
2e61f46544 Make InfoStringDumper scriptstring callback return std::string instead of const std::string& since a reference is not needed 2020-10-23 13:26:32 +02:00
Jan
6cca45fc26 Add scriptstring value callback to weapon loading of t6 2020-10-23 12:52:44 +02:00
Jan
c86139b0fa Add dumping of t6 weapons 2020-10-20 12:49:20 +02:00