Jan
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c547520ae8
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ZoneCodeGenerator: Remove PostProcessor for asset names and instead add a statement for command files due to different member names for names
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2019-11-21 13:35:38 +01:00 |
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Jan
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4f78570023
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ZoneCodeGenerator: Add embedded reference handling to templates
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2019-11-21 01:46:41 +01:00 |
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Jan
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b0780ca565
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ZoneCodeGenerator: Add a preprocessor extracting a member chain to get the name of the asset in the template
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2019-11-21 01:44:04 +01:00 |
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Jan
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ee2653657e
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ZoneCodeGenerator: Add template code and separate into different template files for a better overview and less cluttered template code
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2019-11-15 14:55:35 +01:00 |
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Jan
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dda9cc0700
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ZoneCodeGenerator: Change code templates to support loading of simple assets like rawfile
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2019-11-14 14:59:48 +01:00 |
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Jan
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76cae3a948
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ZoneCodeGenerator: Fix LoadArray template to reference array elements correctly
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2019-11-10 18:06:08 +01:00 |
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Jan
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785e2c9bfb
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ZoneCodeGenerator: Add Evaluation as basis for specifying conditions and counts
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2019-10-02 15:47:24 +02:00 |
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Jan
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c150350fc0
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ZoneCodeGenerator/ZoneCommon: Automatically generate unit tests for struct sizes and alignments to make sure they match the expected values for fastfiles
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2019-09-28 12:31:19 +02:00 |
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Jan
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fcc13d374f
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Fix ZoneLoad template not inheriting the base class and other minor mistakes
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2019-09-27 23:02:27 +02:00 |
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Jan
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0d8432d4f7
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Import code from previous AssetBuilder version
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2019-09-24 10:45:09 +02:00 |
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