Jan
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bb3e7d9e88
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Load T5 fastfiles
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2021-05-12 21:47:34 +02:00 |
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Jan
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157e540302
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more t5 stuffs
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2021-04-27 19:31:26 +02:00 |
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Jan
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2edca7a57e
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Add T5 basis
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2021-04-27 18:19:32 +02:00 |
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Jan
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4f212562fc
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Start dumping snd aliases
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2021-04-27 15:23:24 +02:00 |
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Jan
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b1fce0f4fb
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Add T6 vehicle team value for neutral
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2021-04-27 15:22:56 +02:00 |
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Jan
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4e8d1806cc
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t6 alias dumping stuff
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2021-04-11 09:04:58 +02:00 |
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Jan
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775bf01752
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Add Image loading for dds textures for iw3
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2021-04-28 15:29:56 +02:00 |
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Jan
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8ca0eef429
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Add MapEnts dumper for IW3
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2021-04-28 15:28:49 +02:00 |
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Jan
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12ac569bfa
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Dump images from GfxImageLoadDef
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2021-04-28 00:05:56 +02:00 |
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Jan
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1c97c9beee
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Remove unnecessary iw3 asset dumper comments
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2021-04-15 17:09:38 +02:00 |
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Jan
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07fb470466
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add iw3 asset dumping basics
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2021-04-15 13:42:19 +02:00 |
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Jan
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1267b8aa7b
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iw3 basis
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2021-04-12 19:18:55 +02:00 |
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Jan
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62d9309922
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Remove SndBankDumper commented out code
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2021-04-05 18:52:27 +02:00 |
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Jan
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3cda71d1e7
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Dump SoundBank asset data files
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2021-04-05 18:50:42 +02:00 |
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Jan
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8fbda2d1bb
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Fix iwiwriter8 using size of header for iwi27
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2021-04-02 18:13:47 +02:00 |
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Jan
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1cc5be2f64
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Load iw4x zones for iw4
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2021-04-01 20:29:42 +02:00 |
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Jan
|
7d7fdb16aa
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Fix not dumping sound alias hash as hex
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2021-03-27 10:49:19 +01:00 |
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Jan
|
055dd5e840
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Dump and read attachment and attachment uniques to and from weapon files
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2021-03-26 15:27:37 +01:00 |
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Jan
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55f48c9bc2
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Add InfoString loading
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2021-03-25 11:14:51 +01:00 |
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Jan
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613943b28c
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Move GDT and info string prefix constants into objconstants file
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2021-03-25 11:12:46 +01:00 |
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Jan
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628abd9b12
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Fix missing cstring header for InfoStringFromStructConverter
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2021-03-24 15:56:52 +01:00 |
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Jan
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2d97185c8f
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Move fields and string arrays for info string assets to common component
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2021-03-24 15:50:36 +01:00 |
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Jan
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abcce11b00
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Split InfoString classes into multiple files depending on loading and writing code
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2021-03-24 13:51:21 +01:00 |
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Jan
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79c1284193
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Add asset loader for localize files
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2021-03-23 17:16:36 +01:00 |
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Jan
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2a6d7c84c2
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Add ZoneScriptString class to store zone script strings
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2021-03-18 16:55:30 +01:00 |
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Jan
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88b5eefe24
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Create CsvStream class to replace CsvWriter
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2021-03-11 12:43:33 +01:00 |
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Jan
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39a1485be6
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Add T6 attachment unique dumper
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2021-03-07 17:51:02 +01:00 |
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Jan
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7e9dfe9127
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move iw4 string arrays to commoniw4 header
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2021-03-07 15:33:21 +01:00 |
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Jan
|
ba1bca775b
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Move T6 string arrays to CommonT6 header
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2021-03-07 15:30:48 +01:00 |
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Jan
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5db7eaeec3
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Add T6 Attachment dumper
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2021-03-07 15:25:58 +01:00 |
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Jan
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313e9e9f1a
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Remove reference asset names from info strings
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2021-03-06 21:20:13 +01:00 |
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Jan
|
ea7b1eadae
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Make dumpers works as gdt dumpers and raw dumpers
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2021-03-06 13:25:08 +01:00 |
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Jan
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fc59a09d02
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Make unlinker open a gdt file if not raw specified
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2021-03-06 12:09:00 +01:00 |
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Jan
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abb268a819
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Add AssetDumperContext to bundle context fields for dumping
(cherry picked from commit ed8331280392ef3a2b4657c5dbd0880463d85f2c)
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2021-03-05 18:11:56 +01:00 |
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Jan
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1a45cf2107
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Fix more gcc compilation issues
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2021-03-03 09:12:27 -08:00 |
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Jan
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1cd06668e0
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Replace FileAPI with c++ streams and std::filesystem
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2021-03-03 14:04:35 +01:00 |
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Jan
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911e43d4c2
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add dumping of iw4 vehicle files
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2020-10-27 22:35:26 +01:00 |
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Jan
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3b1e62e398
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Add dumping of iw4 weapon files
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2020-10-26 01:00:24 +01:00 |
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Jan
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b5141bcd1c
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Use countof and enum num entries to get the amount of entries in t6 weaponfulldef
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2020-10-25 19:51:34 +01:00 |
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Jan
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eb97560e0d
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Add dumping of T6 physconstraints
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2020-10-25 13:14:16 +01:00 |
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Jan
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6cca00b8d8
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Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files
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2020-10-24 13:46:37 +02:00 |
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Jan
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71c291ade2
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Fix t6 weapondumper not freeing temporary fulldef
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2020-10-24 12:50:54 +02:00 |
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Jan
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7868916a25
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Add dumping of T6 vehicles as vehiclefiles
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2020-10-24 02:48:16 +02:00 |
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Jan
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c68debc3da
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Add T6 playeranimtype from zombie mode for dumping weapons
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2020-10-23 16:22:24 +02:00 |
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Jan
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70da70de65
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Dump t6 weapon explosiontag in weaponfile
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2020-10-23 15:55:30 +02:00 |
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Jan
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eed7164b5b
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Save scriptstrings per zone and not per asset since that solves all problems with multiple assets of the same zone referencing the same struct in memory that has scriptstring indices
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2020-10-23 15:54:27 +02:00 |
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Jan
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f8e7a10789
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Also remove string reference in scriptstring callback from WeaponDumper
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2020-10-23 13:35:50 +02:00 |
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Jan
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2e61f46544
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Make InfoStringDumper scriptstring callback return std::string instead of const std::string& since a reference is not needed
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2020-10-23 13:26:32 +02:00 |
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Jan
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99195232bb
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Add dumping of hideTags and noteTrackSoundMap to weapons for T6
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2020-10-23 12:55:07 +02:00 |
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Jan
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6cca45fc26
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Add scriptstring value callback to weapon loading of t6
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2020-10-23 12:52:44 +02:00 |
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