Jan Laupetin
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3954c5e923
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feat: add shader compiler for IW4
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2026-04-08 11:17:31 +01:00 |
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Jan Laupetin
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bbb282a206
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chore: deactivate IW4 material and techset compilation for now
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2026-03-02 22:09:01 +00:00 |
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Jan Laupetin
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e749514972
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fix: compilation with CommonTechset
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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e61ec8582a
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chore: use CommonTechset instead of TechsetDefinition
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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aa47ffa629
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refactor: introduce subasset loading
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2026-02-05 18:17:15 +01:00 |
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Jan Laupetin
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38038f8fad
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fix: clang compilation issues
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2026-01-27 23:49:37 +01:00 |
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Jan Laupetin
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18ccbb9180
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feat: dump techsets for t6
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2025-12-16 11:47:25 +00:00 |
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Jan Laupetin
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02f20f09b6
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chore: update all logging to use centralized logging component
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2025-09-11 20:25:51 +02:00 |
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Jan Laupetin
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46fb919a52
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refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
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2025-08-06 00:50:35 +02:00 |
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Jan Laupetin
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33c09dfe61
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refactor: streamline obj compiling asset loading
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2025-08-05 18:51:56 +02:00 |
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Jan
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28a82818de
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refactor: move iw4 techset and vertexdecl compiling to ObjCompiling
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2025-06-28 19:16:13 +01:00 |
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Jan
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f23b47ca13
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chore: move material compilation behind compiler flag
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2025-06-28 16:10:03 +01:00 |
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