Jan Laupetin
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3aac05a516
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fix: make sure matrix shader args with less than 4 rows are properly dumped and loaded
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2026-03-14 09:09:55 +01:00 |
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Jan Laupetin
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dcd67adad4
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fix: shader arg matrix row count
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2026-03-02 22:09:00 +00:00 |
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Jan Laupetin
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400c6ca78a
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fix: use buffer binding point instead of index
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2026-03-02 22:09:00 +00:00 |
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Jan Laupetin
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5a126157f8
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fix: not setting shader arg flags when auto creating
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2026-03-02 22:08:59 +00:00 |
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Jan Laupetin
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38cb7d3759
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feat: set proper tech flags and sampler flags for loaded techniques
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2026-03-02 22:08:58 +00:00 |
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Jan Laupetin
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a3f250fdca
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feat: compile t6 techsets
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2026-03-02 22:08:58 +00:00 |
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Jan Laupetin
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e749514972
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fix: compilation with CommonTechset
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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bf9beb1458
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chore: make sure TechsetCompilerT6 sets proper worldVertFormat
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2026-03-02 22:08:55 +00:00 |
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Jan Laupetin
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e61ec8582a
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chore: use CommonTechset instead of TechsetDefinition
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2026-03-02 22:08:55 +00:00 |
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