16 Commits

Author SHA1 Message Date
Jan
3cda71d1e7 Dump SoundBank asset data files 2021-04-05 18:50:42 +02:00
Jan
888b33a9c6 Add AssetLoader for attachments 2021-03-27 00:01:33 +01:00
Jan
055dd5e840 Dump and read attachment and attachment uniques to and from weapon files 2021-03-26 15:27:37 +01:00
Jan
5551ff8df7 Move InfoString headers from Common to ObjCommon 2021-03-24 16:35:12 +01:00
Jan
2d97185c8f Move fields and string arrays for info string assets to common component 2021-03-24 15:50:36 +01:00
Jan
3ed63415a7 Add T6 assetloader for string tables 2021-03-23 01:30:10 +01:00
Jan
d96f813e73 Restructure ZoneDefinitionWriting 2021-03-08 17:28:24 +01:00
Jan
7e9dfe9127 move iw4 string arrays to commoniw4 header 2021-03-07 15:33:21 +01:00
Jan
ba1bca775b Move T6 string arrays to CommonT6 header 2021-03-07 15:30:48 +01:00
Jan
5db7eaeec3 Add T6 Attachment dumper 2021-03-07 15:25:58 +01:00
Jan
88c48e8107 Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again 2021-03-05 09:23:37 +01:00
Jan
9ed749c9d2 Get rid of inheritence on Vector4 struct to prevent offsetof macro giving out a warning on gcc 2021-03-04 03:45:14 -08:00
Jan
35d9110783 Add alignment specifiers for gcc specifically to match MSVC alignments 2021-03-04 03:29:16 -08:00
Jan
3c9a9c038d Add alignment macros for asset definition that make use of parameter values 2021-03-04 11:41:09 +01:00
Jan
9d05282ffb replace alignas with macros per compiler in asset headers 2021-03-03 13:49:58 -08:00
Jan
12461d27e7 move parts to new common component to avoid circular dependency of zonecommon and objcommon 2021-03-03 12:56:15 -08:00