Jan Laupetin
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4b1e81056c
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chore: do not use class wrapper for bsp utils methods
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2025-11-10 22:21:17 +01:00 |
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Jan Laupetin
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ab8503194f
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chore: remove unused code
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2025-11-10 21:45:58 +01:00 |
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Jan Laupetin
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5bfa161769
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chore: use extent_v instead of extent::value
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2025-11-10 21:45:57 +01:00 |
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Jan Laupetin
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049fa2b8ae
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chore: do not make filename constants separate variables
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2025-11-10 21:45:56 +01:00 |
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Jan Laupetin
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e9e0c7f511
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chore: use const and reference whenever possible
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2025-11-10 21:45:52 +01:00 |
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Jan Laupetin
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b7a250eb10
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chore: do not use relative include paths
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2025-11-10 21:45:41 +01:00 |
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Jan Laupetin
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c4152ff039
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chore: do not use using namespace in headers
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2025-11-10 21:45:41 +01:00 |
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Jan Laupetin
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02a3d4e7cf
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chore: use std::string comparison instead of compare
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2025-11-06 18:24:17 +01:00 |
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LJW-Dev
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81e0331252
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Updated BSP linker to load assets on the FinalizeZone step.
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2025-11-01 17:06:08 +08:00 |
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LJW-Dev
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0fa473eadd
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Formatted all BSP loading files using clang.
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2025-10-27 20:43:30 +08:00 |
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LJW-Dev
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0e19f365ff
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Refactored to make x64 builds succeed
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2025-10-27 20:23:13 +08:00 |
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LJW-Dev
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fc88b9af80
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Refactored clipmap generation, further refactored other files to better use c++
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2025-10-27 19:07:21 +08:00 |
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LJW-Dev
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9d4c32b6b4
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Refactor to improve C++ and safe code use
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2025-10-26 18:20:04 +08:00 |
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LJW-Dev
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948ba5ba8b
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WIP: Converted custom map linker into different asset files
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2025-10-24 02:56:17 +08:00 |
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