Jan
|
843b861b1b
|
Load GfxImageLoadDef for all supported games
|
2021-04-28 18:19:30 +02:00 |
|
Jan
|
6f6d25da4a
|
Always duplicate temp loaddef for T6 instead of only duplicating it if resource size is bigger than 0
|
2021-03-22 12:30:02 +01:00 |
|
Jan
|
1a45cf2107
|
Fix more gcc compilation issues
|
2021-03-03 09:12:27 -08:00 |
|
Jan
|
b25fe9a9f7
|
Added iw4 assets related to materials, xmodels
|
2020-09-07 18:19:20 +02:00 |
|
Jan
|
55d5746650
|
ZoneCode: Add Action on loading a GfxImage to set the loadedSize property to 0 to indicate Texture data has not yet been loaded
|
2020-02-06 21:26:34 +01:00 |
|
Jan
|
d01f5c49a8
|
ZoneLoading: Add implementation for LoadImageData action:
Duplicate any ImageLoadDef that contains data, otherwise discard temporary empty loaddef
|
2020-02-04 19:45:45 +01:00 |
|
Jan
|
bdb0958c16
|
ZoneCodeGenerator: Add possibility to define custom actions that should be performed after loading a certain Structure
|
2020-01-03 17:25:10 +01:00 |
|