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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-28 23:37:47 +00:00
Commit Graph

80 Commits

Author SHA1 Message Date
LJW-Dev
56186d1d80 The FinalizeZone step can now fail and the zone link will not ouput a fastfile if the FinalizeZone step fails. 2025-11-01 17:25:14 +08:00
LJW-Dev
3d2e890e34 Added the zone definition to the parameters of ConfigureCreatorCollection. ObjLoaderT6 has also been changed to conditionally add the BSP creator if the map type isn't NONE. 2025-11-01 16:19:06 +08:00
Jan Laupetin
02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin
46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin
81a67151b5 refactor: streamline IW5 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin
250556ab61 refactor: streamline namespaces of xmodel dumping and loading 2025-08-03 17:47:21 +02:00
Jan
a9c693d04d refactor: template remaining xmodel files for iw5,t5,t6 2025-07-09 21:57:22 +01:00
Jan
f07202d449 fix: show asset that failed when not being able to parse jsons 2025-07-09 16:53:53 +01:00
Jan
6c114fe58a refactor: extract material name into common source file 2025-06-25 19:34:09 +01:00
Jan
dceca0ec9a refactor: use templating for JsonMaterialLoader 2025-06-25 19:16:53 +01:00
Jan
8b85cadb77 refactor: make memory from zone a reference instead of ptr 2025-05-02 22:08:06 +01:00
Jan
5d0c94e430 refactor: fix x64 compilation for ObjLoading 2025-04-26 19:48:03 +02:00
Jan
5635470b6e refactor: cryptography component 2025-04-26 19:08:15 +02:00
Jan
4c09e94220 refactor: remove MemoryManager create method usages 2025-01-13 22:03:20 +00:00
Jan
2313da1c12 chore: inject ZoneAssetCreationStateCollection to states 2025-01-03 14:55:19 +01:00
Jan
416823c6cd chore: rename ZoneAssetLoaderState to ZoneAssetCreationState 2025-01-03 11:01:44 +01:00
Jan
9068e96dfa chore: make IZoneLoadingState return reference 2025-01-03 10:42:37 +01:00
Jan
aa212e0958 chore: parse includes and assetlists while parsing zone definition 2025-01-01 18:14:43 +01:00
Jan
9852f52a15 chore: get rid of now unused AssetLoading classes 2025-01-01 18:14:43 +01:00
Jan
a36581b06e chore: fix loading and writing code for IW5 2025-01-01 18:14:41 +01:00
Jan
4f585c6aa7 chore: add generic default asset constructors for all games 2025-01-01 18:14:40 +01:00
Jan
c524cb007a chore: implement obj loading skeleton with localize asset 2025-01-01 18:14:40 +01:00
Jan
4f0a405bdc chore: adjust asset creation process to use separated AssetCreators 2025-01-01 18:14:40 +01:00
Jan
4c9a84777f chore: use IObjLoader directly instead of indirection of ObjLoading 2024-10-19 13:46:47 +01:00
Jan
2dccd423af refactor: extract image code into single component 2024-09-27 21:16:29 +02:00
Jan
5cc52c42cd refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan
d4d8e83169 feat: load iw5 images from raw 2024-09-22 16:59:56 +02:00
Jan
7b28b574d2 feat: load iw5 materials from json 2024-09-22 16:59:31 +02:00
Jan
e814515b53 fix: failure to load xmodel does not abort loading process 2024-09-20 19:39:26 +02:00
Jan
d05c1730fa feat: dump and load xmodels for IW5 via template 2024-09-20 16:44:07 +01:00
Jan
774da9a584 chore: log exception when parsing weapon attachment json fails 2024-08-08 18:50:11 +02:00
Jan
939f5b310f chore: log exception when parsing leaderboard json fails 2024-08-08 18:49:25 +02:00
Jan
667fb49ab2 fix: iw5 leaderboard track type reading 2024-06-01 13:55:38 +02:00
Jan
28465d7c64 fix: add missing column id for iw5 leaderboards reading 2024-06-01 13:55:25 +02:00
Jan
e046089cbb chore: use std::optional value_or for iw5 leaderboard reading 2024-06-01 13:55:00 +02:00
1d9310fb9c feat(iw5): load leaderboard definitions from raw 2024-05-26 11:53:07 +02:00
Jan
5737f232e2 chore: adjust name of leaderboard asset 2024-05-25 11:23:13 +02:00
Jan
a166878f7d refactor: use template based asset structs for AssetLoaders 2024-05-25 11:17:04 +02:00
Jan
15440e8d66 feat: add loader for creating empty assets for all remaining iw5 asset types 2024-05-24 19:18:19 +02:00
Jan
e68a7303b6 feat: load accuracy graphs using generic 2d graph loader 2024-05-20 13:41:01 +02:00
Jan
5d913acfef feat: improve error messages when parsing an info string file fails 2024-05-12 22:29:40 +02:00
Jan
28610ae7a9 feat: log invalid enum values for infostring loaders 2024-05-09 20:38:23 +02:00
Jan
ae43a994b9 chore: update usages of AddAsset for template asset struct api 2024-04-23 00:49:05 +02:00
Jan
eb0cec1d81 refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types 2024-04-22 23:36:21 +02:00
Jan
a3acba8bc0 chore: update all usages of memory manager allocation 2024-04-22 21:21:48 +02:00
Jan
aa59768416 chore: remove previous manual lower case conversions of indirect asset references 2024-04-22 19:28:41 +02:00
Jan
4fb00bf368 Merge pull request #170 from diamante0018/main
maint(iw4): compress rawfiles just like on IW5 (fix zlib mem leak IW4, T5, IW5)
2024-04-21 20:22:08 +02:00
Jan
6ca7d892f9 fix: iw5 weapon attachment and override loading 2024-04-21 19:49:01 +02:00
Jan
94aee91592 chore: remove unnecessary weapon defaults 2024-04-21 19:49:01 +02:00
Jan
1601c87481 chore: set internal name earlier 2024-04-21 19:49:01 +02:00