* chore: upgrade webwindowed for dynamic assets
* chore: make enums in ModMan lowercase
* chore: add missing platform wiiu in ModMan
* fix: register asset handler on all windows
* chore: properly localize game and platform
* chore: render example cube as xmodel preview
* chore: allow origin * in debug
* feat: show preview of xmodels with ModMan
* feat: show images in xmodel preview
* feat: auto load search paths in ModMan
* chore: load objcontainer of loaded zones in ModMan
* chore: add iw4x specific recognized zone dirs
* chore: show when models are loading
* fix: make sure webwindowed handles window and app destruction in correct order
* chore: track and properly free threejs resources
* chore: add skybox for 3d preview
* chore: add small border radius to preview
* fix: linting
* fix: linux compilation
* chore: update package lock
* feat: initial T4 support
* chore: adjust t4 symbols a bit for accuracy
* chore: add PackIndex asset to T4
* chore: remove unused AssetXModelPieces
* chore: add default and global asset pools loader for T4
* chore: use separate defines for T4 in ImageDumper
* chore: remove unnecessary namespaces in gfximage_actions
* chore: small things
* chore: fix T4 PhysPreset type
* chore: use proper XQuat2 type for T4 xanims
* chore: fix errors on T4 types
* chore: use iw3 like struct for XModelStreamInfo
* docs: add basic docs for T4
* chore: add basic ObjCompiler setup for T4
* chore: adjust loaded sound definition
* chore: make sure t4 material has the correct alignment
* chore: make sure t4 uses similar names for assets as other games
* fix: asset references should not be reusable
* chore: add content writer for t4
* feat: add t4 localize loader
* chore: reorder game ids to be alphabetically ordered
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Co-authored-by: Jan Laupetin <jan@laupetin.net>