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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-12-07 11:47:48 +00:00
Commit Graph

10 Commits

Author SHA1 Message Date
Jan Laupetin
afe0fd76c1 chore: use const and reference whenever possible 2025-11-09 23:01:00 +01:00
Jan Laupetin
d2812c9267 chore: do not use relative include paths 2025-11-09 22:45:38 +01:00
Jan Laupetin
c67e3d1648 chore: do not use using namespace in headers 2025-11-06 19:08:07 +01:00
Jan Laupetin
02a3d4e7cf chore: use std::string comparison instead of compare 2025-11-06 18:24:17 +01:00
LJW-Dev
81e0331252 Updated BSP linker to load assets on the FinalizeZone step. 2025-11-01 17:06:08 +08:00
LJW-Dev
0fa473eadd Formatted all BSP loading files using clang. 2025-10-27 20:43:30 +08:00
LJW-Dev
0e19f365ff Refactored to make x64 builds succeed 2025-10-27 20:23:13 +08:00
LJW-Dev
fc88b9af80 Refactored clipmap generation, further refactored other files to better use c++ 2025-10-27 19:07:21 +08:00
LJW-Dev
9d4c32b6b4 Refactor to improve C++ and safe code use 2025-10-26 18:20:04 +08:00
LJW-Dev
948ba5ba8b WIP: Converted custom map linker into different asset files 2025-10-24 02:56:17 +08:00