LJW-Dev
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43e84b394e
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wip: map file format now uses gltf instead of fbx
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2026-05-16 09:44:29 +02:00 |
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LJW-Dev
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1fe05574ef
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Formatted all BSP loading files using clang.
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2026-05-16 09:44:25 +02:00 |
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LJW-Dev
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dc881bc06c
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Refactored to make x64 builds succeed
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2026-05-16 09:44:24 +02:00 |
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LJW-Dev
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af3284ab22
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Refactored clipmap generation, further refactored other files to better use c++
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2026-05-16 09:44:24 +02:00 |
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LJW-Dev
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014fe103ac
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Refactor to improve C++ and safe code use
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2026-05-16 09:44:24 +02:00 |
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LJW-Dev
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0e7b1e1d58
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WIP: Prepared project for updating CustomMapLinker.h
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2026-05-16 09:44:23 +02:00 |
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LJW-Dev
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fbcf2dbd7c
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WIP:
- Updated file structure to use BSP naming scheme
- Re-wrote BSP creator to use c++ more efficiently
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2026-05-16 09:44:23 +02:00 |
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