Jan
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0366b24bd7
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fix: game name in linker paths must be lowercase for linux
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2025-04-05 12:42:52 +02:00 |
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Jan
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cc67f6e730
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refactor: use OutputPathFilesystem for writing fastfiles
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2025-01-14 22:03:44 +01:00 |
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Jan
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e0f8b3d3ca
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chore: add abstraction for opening output files to be able to mock it
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2025-01-07 00:02:38 +01:00 |
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Jan
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3c3161448f
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chore: get Iwd and Ipak creators in constructor for post processors
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2025-01-03 11:18:33 +01:00 |
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Jan
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fa6f9451d2
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chore: extract ZoneAssetLoaderContainer to separate class
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2025-01-03 10:25:51 +01:00 |
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Jan
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e92797e0b8
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chore: remove outdated ipak code
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2025-01-02 23:16:03 +01:00 |
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Jan
|
dfd6e4117c
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feat: write data to ipak files
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2025-01-02 17:59:49 +01:00 |
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Jan
|
fe5d0f79ff
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chore: consider specified obj containers when post processing
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2025-01-02 16:26:42 +01:00 |
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Jan
|
a7254aa11c
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feat: add post processors compiling iwds and ipaks
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2025-01-02 12:57:10 +01:00 |
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Jan
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aa212e0958
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chore: parse includes and assetlists while parsing zone definition
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2025-01-01 18:14:43 +01:00 |
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Jan
|
9852f52a15
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chore: get rid of now unused AssetLoading classes
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2025-01-01 18:14:43 +01:00 |
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Jan
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27ef3152a0
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chore: do not initialize zone pools in ZoneCreator
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2025-01-01 18:14:42 +01:00 |
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Jan
|
306ffb730e
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chore: fix error in ZoneCreator
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2025-01-01 18:14:42 +01:00 |
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Jan
|
7ef944ebd4
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chore: refactor IW4 asset loaders
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2025-01-01 18:14:41 +01:00 |
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Jan
|
c524cb007a
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chore: implement obj loading skeleton with localize asset
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2025-01-01 18:14:40 +01:00 |
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Jan
|
4f0a405bdc
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chore: adjust asset creation process to use separated AssetCreators
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2025-01-01 18:14:40 +01:00 |
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Jan
|
63046f5681
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chore: do not add duplicate paths in LinkerPaths
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2025-01-01 18:14:40 +01:00 |
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Jan
|
a240824706
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chore: normalize paths before making use of them in LinkerPaths
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2025-01-01 18:14:39 +01:00 |
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Jan
|
110f31e58a
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chore: fix linux build
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2025-01-01 18:14:39 +01:00 |
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Jan
|
be6c30c503
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refactor: rework search paths
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2025-01-01 18:14:39 +01:00 |
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Jan
|
fd421c4784
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chore: use std format for linker and unlinker args
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2025-01-01 18:14:39 +01:00 |
|
Jan
|
3803ae24f5
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chore: add ObjCompiling component
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2025-01-01 18:14:39 +01:00 |
|
Jan
|
f9e0bdaa7b
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chore: always build fastfile when there are assets defined
|
2025-01-01 18:14:39 +01:00 |
|
Jan
|
2182196730
|
feat: add ipak and iwd zone definition metadata to replace type
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2025-01-01 18:14:39 +01:00 |
|
Jan
|
2034db3330
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fix: make name of zone definition the target name by default
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2024-11-12 19:37:38 +01:00 |
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Jan
|
b00c65c8c0
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refactor: get rid of global game variables
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2024-10-19 22:09:26 +02:00 |
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Jan
|
e80b9d7460
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chore: use std format
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2024-10-19 13:46:47 +01:00 |
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Jan
|
4c9a84777f
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chore: use IObjLoader directly instead of indirection of ObjLoading
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2024-10-19 13:46:47 +01:00 |
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Jan
|
c245daf56e
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fix: loaded zone definitions do not set type fastfile if undefined
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2024-10-08 20:10:40 +02:00 |
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Jan
|
1861bd689c
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chore: respect previously set game when including additional zone files
|
2024-10-05 11:19:41 +01:00 |
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Jan
|
b156c7348a
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refactor: use asset_type_t for ZoneDefinition
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2024-10-05 10:56:56 +01:00 |
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Jan
|
5cc52c42cd
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refactor: image and obj data loading
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2024-09-26 07:22:35 +02:00 |
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Jan
|
5fee875495
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chore: use filename of argv0 in UsageInformation
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2024-09-23 23:05:04 +02:00 |
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Jan
|
32480a75eb
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chore: give all args to arg parser instead of omitting arg0
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2024-09-23 22:38:18 +02:00 |
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Jan
|
da18291c89
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chore: improve args code for other tools
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2024-09-23 20:00:00 +02:00 |
|
|
d44b91485d
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feat(Linker): add verbose loggin when writing of zones begins
|
2024-09-11 17:13:42 +02:00 |
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Jan
|
74a54ec981
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feat: add command line args to add asset and source search paths without overriding all
|
2024-09-08 21:07:49 +01:00 |
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Jan
|
8ea9380526
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chore: fix command line description for linker gdt and source args
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2024-09-08 21:43:45 +02:00 |
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Jan
|
147de6e240
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feat: add zone_raw/?project? as default source directory
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2024-09-08 21:42:49 +02:00 |
|
Jan
|
c6ffdedb81
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feat: load raw game folder relative to binary to be able to always locate it, even when in a different working directory
|
2024-09-08 16:15:45 +02:00 |
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Jan
|
42a3e207e5
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fix: referencing files in cwd without dot slash
|
2024-08-21 10:45:05 +02:00 |
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Jan
|
fc5853eaa4
|
fix: make all game names be supported in lowercase instead of only t6
|
2024-08-12 10:20:04 +02:00 |
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Jan
|
e4beee3d7e
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chore: use std format in linker
|
2024-08-12 09:47:15 +02:00 |
|
Jan
|
0e1f0eef7f
|
fix: make specified game name case insensitive
|
2024-08-12 09:29:52 +02:00 |
|
Jan
|
1117339542
|
fix: log when a specified game is unsupported
|
2024-08-12 09:25:37 +02:00 |
|
Jan
|
dd2c97f7a0
|
chore: adjust log levels in linker
|
2024-08-12 09:18:22 +02:00 |
|
Jan
|
a3acba8bc0
|
chore: update all usages of memory manager allocation
|
2024-04-22 21:21:48 +02:00 |
|
Jan
|
239001e6f2
|
refactor: use std ranges functions where applicable
|
2024-03-24 20:49:15 +01:00 |
|
Jan
|
132cccb971
|
refactor: use new line character instead of std::endl
|
2024-03-24 20:24:22 +01:00 |
|
Alex
|
aa2bebedde
|
Merge branch 'Laupetin:main' into main
|
2024-02-06 22:01:47 -05:00 |
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