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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-08-02 05:10:37 +00:00
Code Activity
670 Commits 9 Branches 66 Tags
bba55706bf5978f6a1ee59bd41500b967428c265
Commit Graph
13 Commits
Author SHA1 Message Date
Jan bba55706bf Add basic parsing for menu lists with only loadMenus instructions 2021-10-31 15:37:46 +01:00
Jan eedfccc617 Add IW4 localize asset loader 2021-07-10 10:53:03 +02:00
Jan 12ac569bfa Dump images from GfxImageLoadDef 2021-04-28 00:05:56 +02:00
Jan 55f48c9bc2 Add InfoString loading 2021-03-25 11:14:51 +01:00
Jan abcce11b00 Split InfoString classes into multiple files depending on loading and writing code 2021-03-24 13:51:21 +01:00
Jan 79c1284193 Add asset loader for localize files 2021-03-23 17:16:36 +01:00
Jan 4380a6c9f2 Set last byte of rawfile buffer to 0 when loading asset 2021-03-22 23:32:55 +01:00
Jan 94230cefb0 Make empty linking asset if asset is ignored 2021-03-13 19:32:51 +01:00
Jan a7860c7c76 Add AssetLoader basis 2021-03-13 14:27:20 +01:00
Jan 83080db991 Include filesize when opening a file with searchpaths 2021-03-13 10:27:18 +01:00
Jan 1cd06668e0 Replace FileAPI with c++ streams and std::filesystem 2021-03-03 14:04:35 +01:00
Jan eed7164b5b Save scriptstrings per zone and not per asset since that solves all problems with multiple assets of the same zone referencing the same struct in memory that has scriptstring indices 2020-10-23 15:54:27 +02:00
Jan a1c965a4c0 Dump iw4 images 2020-10-16 15:57:39 +02:00
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