Jan Laupetin
|
bda33e7851
|
wip
|
2026-02-14 11:00:40 +00:00 |
|
Jan Laupetin
|
4f5b651d47
|
chore: use CommonTechset instead of TechsetDefinition
|
2026-02-14 11:00:30 +00:00 |
|
Jan Laupetin
|
aa47ffa629
|
refactor: introduce subasset loading
|
2026-02-05 18:17:15 +01:00 |
|
Jan Laupetin
|
dadcdc84e0
|
feat: dump t6 shader args
|
2025-12-16 11:47:29 +00:00 |
|
Jan Laupetin
|
f1485fa230
|
chore: move ShaderDumpingZoneState to non-game specific code
|
2025-12-16 11:47:29 +00:00 |
|
Jan Laupetin
|
930b116ac0
|
feat: add vertex declaration to t6 techset dumps
|
2025-12-16 11:47:29 +00:00 |
|
Jan Laupetin
|
9b526adaed
|
feat: dump material techniques for T6
|
2025-12-16 11:47:28 +00:00 |
|
Jan Laupetin
|
18ccbb9180
|
feat: dump techsets for t6
|
2025-12-16 11:47:25 +00:00 |
|
Jan Laupetin
|
6a84d1ea68
|
chore: generalize IAssetDumper interface
|
2025-10-15 20:06:01 +01:00 |
|
Jan Laupetin
|
c6e9cbedda
|
feat: report on unlinking progress
|
2025-10-14 23:20:56 +01:00 |
|
Jan Laupetin
|
46fb919a52
|
refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
|
2025-08-06 00:50:35 +02:00 |
|
Jan Laupetin
|
ea1c232164
|
refactor: streamline techset dumper
|
2025-07-30 23:22:18 +01:00 |
|