Jan Laupetin
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d2812c9267
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chore: do not use relative include paths
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2025-11-09 22:45:38 +01:00 |
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Jan Laupetin
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c67e3d1648
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chore: do not use using namespace in headers
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2025-11-06 19:08:07 +01:00 |
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LJW-Dev
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0f70c29532
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Fixed a crash related to AABB Tree children counts exceeding the maximum limit
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2025-11-04 18:13:31 +08:00 |
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LJW-Dev
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e4f6e195f6
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Moved coordinate conversion to BSP creator instead of the BSP linker, and added a console print of the maximum number of objects in a collision leaf.
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2025-11-04 15:09:00 +08:00 |
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LJW-Dev
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81e0331252
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Updated BSP linker to load assets on the FinalizeZone step.
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2025-11-01 17:06:08 +08:00 |
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LJW-Dev
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0fa473eadd
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Formatted all BSP loading files using clang.
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2025-10-27 20:43:30 +08:00 |
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LJW-Dev
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9268342ca1
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Refactored GFX world loading
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2025-10-27 20:00:32 +08:00 |
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LJW-Dev
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fc88b9af80
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Refactored clipmap generation, further refactored other files to better use c++
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2025-10-27 19:07:21 +08:00 |
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LJW-Dev
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948ba5ba8b
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WIP: Converted custom map linker into different asset files
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2025-10-24 02:56:17 +08:00 |
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