Logo
Explore Help
Sign In
zone/OpenAssetTools
Watch 2
Star 0
Fork 0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-07-21 23:40:34 +00:00
Code Activity
175 Commits 10 Branches 65 Tags
db08cf5ebc59cfa1c477ebc0755bb97b4eefe13c
Commit Graph
8 Commits
Author SHA1 Message Date
Jan db08cf5ebc ZoneLoading: Fix InsertPointer not increasing the buffer position by the size of the pointer 2019-12-23 17:02:22 +01:00
Jan 236108e5fb ZoneCodeGenerator: Add ability to split loading of a structure due to a dynamic member 2019-12-22 23:33:00 +01:00
Jan cd93106c19 ZoneCodeGenerator: Fix fastfile offsets being wrong by 1 due to not respecting that all offsets are moved by 1 2019-11-15 14:52:53 +01:00
Jan 51862d8596 ZoneCodeGenerator: Fix throwing overflow exceptions too early due to wrong limit testing 2019-11-15 14:52:10 +01:00
Jan 765b0d9e32 ZoneCodeGenerator: Fix XAssetList of T6 being loaded into block memory and therefore causing overflows 2019-11-15 14:50:23 +01:00
Jan b7ab2a1aa6 ZoneCodeGenerator: Change ContentLoader to use vars for fastfile pointer transfer and change ZoneInputStream API to be able to specify load location to better reflect the way the games do it. 2019-11-14 14:48:40 +01:00
Jan 9d1b7325a2 Code Quality: Use enum class instead of enum to make sure enum members can only be accessed when scoped to the enum 2019-10-02 12:48:58 +02:00
Jan 42af6df5d8 Rename ZoneLoader and ZoneWriter components to ZoneLoading and ZoneWriting to make a difference between the executive class and the component class 2019-09-24 22:35:11 +02:00
Powered by Gitea Page: 418ms Template: 38ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API