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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-07-21 23:40:34 +00:00
Code Activity
2,574 Commits 10 Branches 65 Tags
e19a3a142ab0738e6b5624aa85ee66bbd15886c1
Commit Graph
10 Commits
Author SHA1 Message Date
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin a5024d40b0 refactor: streamline T6 asset loading 2025-08-05 01:14:19 +02:00
Jan 0fbfb860c0 fix: ignoring last element in t6 stringtable cell index sorting 2025-04-23 07:44:43 +02:00
Jan fa6f9451d2 chore: extract ZoneAssetLoaderContainer to separate class 2025-01-03 10:25:51 +01:00
Jan aa212e0958 chore: parse includes and assetlists while parsing zone definition 2025-01-01 18:14:43 +01:00
Jan 692c31b711 chore: fix test compilation 2025-01-01 18:14:42 +01:00
Jan b00c65c8c0 refactor: get rid of global game variables 2024-10-19 22:09:26 +02:00
Jan 5cc52c42cd refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan ada3a3251e test: add unit tests for string table asset loaders 2024-01-20 20:03:59 +01:00
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