#pragma once #include "ILoadingStream.h" #include "Loading/ZoneLoader.h" class ZoneLoader; class ILoadingStep { public: ILoadingStep() = default; virtual ~ILoadingStep() = default; ILoadingStep(const ILoadingStep& other) = default; ILoadingStep(ILoadingStep&& other) noexcept = default; ILoadingStep& operator=(const ILoadingStep& other) = default; ILoadingStep& operator=(ILoadingStep&& other) noexcept = default; virtual void PerformStep(ZoneLoader& zoneLoader, ILoadingStream& stream) = 0; };