#include "QdbDumperT6.h" using namespace T6; namespace T6::qdb { bool Dumper::ShouldDump(XAssetInfo* asset) { return true; } void Dumper::DumpAsset(AssetDumpingContext& context, XAssetInfo* asset) { const auto* qdb = asset->Asset(); const auto assetFile = context.OpenAssetFile(asset->m_name); if (!assetFile) return; auto& stream = *assetFile; stream.write(qdb->buffer, qdb->len); } } // namespace T6::qdb