#pragma once #include "Obj/Gdt/Gdt.h" #include "SearchPath/ISearchPath.h" #include "Zone/AssetList/AssetList.h" #include "Zone/Definition/ZoneDefinition.h" #include #include #include class ZoneCreationContext { public: ZoneDefinition* m_definition; ISearchPath* m_asset_search_path; std::filesystem::path m_out_dir; std::filesystem::path m_cache_dir; std::vector> m_gdt_files; AssetList m_ignored_assets; ZoneCreationContext(); ZoneCreationContext(ZoneDefinition* definition, ISearchPath* assetSearchPath, std::filesystem::path outDir, std::filesystem::path cacheDir); };