// Game: Modern Warfare (IW3) game IW3; architecture x86; // Game Assets asset PhysPreset AssetPhysPreset; asset XAnimParts AssetXAnim; asset XModel AssetXModel; asset Material AssetMaterial; asset MaterialTechniqueSet AssetTechniqueSet; asset GfxImage AssetImage; asset snd_alias_list_t AssetSound; asset SndCurve AssetSoundCurve; asset LoadedSound AssetLoadedSound; asset clipMap_t AssetClipMapPvs; asset ComWorld AssetComWorld; asset GameWorldSp AssetGameWorldSp; asset GameWorldMp AssetGameWorldMp; asset MapEnts AssetMapEnts; asset GfxWorld AssetGfxWorld; asset GfxLightDef AssetLightDef; asset Font_s AssetFont; asset MenuList AssetMenuList; asset menuDef_t AssetMenu; asset LocalizeEntry AssetLocalize; asset WeaponDef AssetWeapon; asset FxEffectDef AssetFx; asset FxImpactTable AssetImpactFx; asset RawFile AssetRawFile; asset StringTable AssetStringTable; // Setup blocks block temp XFILE_BLOCK_TEMP default; block runtime XFILE_BLOCK_RUNTIME default; block runtime XFILE_BLOCK_LARGE_RUNTIME; block runtime XFILE_BLOCK_PHYSICAL_RUNTIME; block normal XFILE_BLOCK_VIRTUAL default; block normal XFILE_BLOCK_LARGE; block normal XFILE_BLOCK_PHYSICAL; block normal XFILE_BLOCK_VERTEX; block normal XFILE_BLOCK_INDEX; #include "XAssets/PhysPreset.txt" #include "XAssets/XAnimParts.txt" #include "XAssets/XModel.txt" #include "XAssets/Material.txt" #include "XAssets/MaterialTechniqueSet.txt" #include "XAssets/GfxImage.txt" #include "XAssets/snd_alias_list_t.txt" #include "XAssets/SndCurve.txt" #include "XAssets/LoadedSound.txt" #include "XAssets/clipMap_t.txt" #include "XAssets/ComWorld.txt" #include "XAssets/GameWorldSp.txt" #include "XAssets/GameWorldMp.txt" #include "XAssets/MapEnts.txt" #include "XAssets/GfxWorld.txt" #include "XAssets/LocalizeEntry.txt" #include "XAssets/WeaponDef.txt" #include "XAssets/MenuList.txt" #include "XAssets/menuDef_t.txt" #include "XAssets/FxEffectDef.txt" #include "XAssets/FxImpactTable.txt" #include "XAssets/GfxLightDef.txt" #include "XAssets/Font_s.txt" #include "XAssets/RawFile.txt" #include "XAssets/StringTable.txt"