#pragma once #include "Game/IW4/IW4.h" namespace IW4 { inline const char* g_expFunctionNames[] { "NOOP", ")", "*", "/", "%", "+", "-", "!", "<", "<=", ">", ">=", "==", "!=", "&&", "||", "(", ",", "&", "|", "~", "<<", ">>", "dvarint(static)\x01\x02", "dvarbool(static)\x01\x03", "dvarfloat(static)\x01\x04", "dvarstring(static)\x01\x05", "int", "string", "float", "sin", "cos", "min", "max", "milliseconds", "dvarint", "dvarbool", "dvarfloat", "dvarstring", "stat", "ui_active", "flashbanged", "usingvehicle", "missilecam", "scoped", "scopedthermal", "scoreboard_visible", "inkillcam", "inkillcamnpc", "player", "getperk", "selecting_location", "selecting_direction", "team", "otherteam", "marinesfield", "opforfield", "menuisopen", "writingdata", "inlobby", "inprivateparty", "privatepartyhost", "privatepartyhostinlobby", "aloneinparty", "adsjavelin", "weaplockblink", "weapattacktop", "weapattackdirect", "weaplocking", "weaplocked", "weaplocktooclose", "weaplockscreenposx", "weaplockscreenposy", "secondsastime", "tablelookup", "tablelookupbyrow", "tablegetrownum", "locstring", "localvarint", "localvarbool", "localvarfloat", "localvarstring", "timeleft", "secondsascountdown", "gamemsgwndactive", "gametypename", "gametype", "gametypedescription", "scoreatrank", "friendsonline", "spectatingclient", "spectatingfree", "statrangeanybitsset", "keybinding", "actionslotusable", "hudfade", "maxrecommendedplayers", "acceptinginvite", "isintermission", "gamehost", "partyismissingmappack", "partymissingmappackerror", "anynewmappacks", "amiselected", "partystatusstring", "attachedcontrollercount", "issplitscreenonlinepossible", "splitscreenplayercount", "getplayerdata", "getplayerdatasplitscreen", "experienceforlevel", "levelforexperience", "isitemunlocked", "isitemunlockedsplitscreen", "debugprint", "getplayerdataanybooltrue", "weaponclassnew", "weaponname", "isreloading", "savegameavailable", "unlockeditemcount", "unlockeditemcountsplitscreen", "unlockeditem", "unlockeditemsplitscreen", "mailsubject", "mailfrom", "mailreceived", "mailbody", "maillootlocalized", "mailgivesloot", "anynewmail", "mailtimetofollowup", "mailloottype", "mailranlottery", "lotterylootlocalized", "radarisjammed", "radarjamintensity", "radarisenabled", "isempjammed", "playerads", "weaponheatactive", "weaponheatvalue", "weaponheatoverheated", "getsplashtext", "getsplashdescription", "getsplashmaterial", "splashhasicon", "splashrownum", "getfocuseditemname", "getfocuseditemx", "getfocuseditemy", "getfocuseditemwidth", "getfocuseditemheight", "getitemx", "getitemy", "getitemwidth", "getitemheight", "playlist", "scoreboardexternalmutenotice", "getclientmatchdata", "getclientmatchdatadef", "getmapname", "getmapimage", "getmapcustom", "getmigrationstatus", "getplayercardinfo", "isofflineprofileselected", "coopplayer", "iscoop", "getpartystatus", "getsearchparams", "gettimeplayed", "isselectedplayerfriend", "getcharbyindex", "getprofiledata", "isprofilesignedin", "getwaitpopupstatus", "getnattype", "getlocalizednattype", "getadjustedsafeareahorizontal", "getadjustedsafeareavertical", "connectioninfo", "offlineprofilecansave", "allsplitscreenprofilescansave", "allsplitscreenprofilesaresignedin", "coopready", }; inline const ItemExpressionTargetBinding floatExpressionTargetBindings[ITEM_FLOATEXP_TGT_COUNT] { {ITEM_FLOATEXP_TGT_RECT_X, "rect", "x"}, {ITEM_FLOATEXP_TGT_RECT_Y, "rect", "y"}, {ITEM_FLOATEXP_TGT_RECT_W, "rect", "w"}, {ITEM_FLOATEXP_TGT_RECT_H, "rect", "h"}, {ITEM_FLOATEXP_TGT_FORECOLOR_R, "forecolor", "r"}, {ITEM_FLOATEXP_TGT_FORECOLOR_G, "forecolor", "g"}, {ITEM_FLOATEXP_TGT_FORECOLOR_B, "forecolor", "b"}, {ITEM_FLOATEXP_TGT_FORECOLOR_RGB, "forecolor", "rgb"}, {ITEM_FLOATEXP_TGT_FORECOLOR_A, "forecolor", "a"}, {ITEM_FLOATEXP_TGT_GLOWCOLOR_R, "glowcolor", "r"}, {ITEM_FLOATEXP_TGT_GLOWCOLOR_G, "glowcolor", "g"}, {ITEM_FLOATEXP_TGT_GLOWCOLOR_B, "glowcolor", "b"}, {ITEM_FLOATEXP_TGT_GLOWCOLOR_RGB, "glowcolor", "rgb"}, {ITEM_FLOATEXP_TGT_GLOWCOLOR_A, "glowcolor", "a"}, {ITEM_FLOATEXP_TGT_BACKCOLOR_R, "backcolor", "r"}, {ITEM_FLOATEXP_TGT_BACKCOLOR_G, "backcolor", "g"}, {ITEM_FLOATEXP_TGT_BACKCOLOR_B, "backcolor", "b"}, {ITEM_FLOATEXP_TGT_BACKCOLOR_RGB, "backcolor", "rgb"}, {ITEM_FLOATEXP_TGT_BACKCOLOR_A, "backcolor", "a"}, }; }