#pragma once #include "Techset/TechniqueDefinitionAcceptor.h" namespace techset { class TechniqueParserState { public: ITechniqueDefinitionAcceptor* const m_acceptor; bool m_in_pass; bool m_in_shader; ShaderSelector m_current_shader; explicit TechniqueParserState(ITechniqueDefinitionAcceptor* acceptor); }; } // namespace techset