#include "StepLoadZoneContent.h" #include "Zone/Stream/Impl/XBlockInputStream.h" #include StepLoadZoneContent::StepLoadZoneContent(IContentLoadingEntryPoint* entryPoint, Zone* zone, const int offsetBlockBitCount, const block_t insertBlock) { m_content_loader = entryPoint; m_zone = zone; m_offset_block_bit_count = offsetBlockBitCount; m_insert_block = insertBlock; } StepLoadZoneContent::~StepLoadZoneContent() { delete m_content_loader; m_content_loader = nullptr; } void StepLoadZoneContent::PerformStep(ZoneLoader* zoneLoader, ILoadingStream* stream) { auto* inputStream = new XBlockInputStream(zoneLoader->m_blocks, stream, m_offset_block_bit_count, m_insert_block); m_content_loader->Load(m_zone, inputStream); delete inputStream; }