#include "AbstractAliasDumper.h" #include "ObjContainer/SoundBank/SoundBank.h" #include using namespace T6::sound; AbstractAliasDumper::AbstractAliasDumper(const AssetDumpingContext& context) : m_context(context) { } bool AbstractAliasDumper::FindSoundBankEntry(const unsigned assetId, SoundAssetBankEntry& entry) { for (const auto* soundBank : SoundBank::Repository) { if (soundBank->GetEntry(assetId, entry)) return true; } return false; } std::unique_ptr AbstractAliasDumper::OpenAliasOutputFile(const SndBank* sndBank, const std::string& extension) const { std::ostringstream ss; const char* name; if (sndBank->streamAssetBank.zone) name = sndBank->streamAssetBank.zone; else if (sndBank->loadAssetBank.zone) name = sndBank->loadAssetBank.zone; else if (sndBank->loadedAssets.zone) name = sndBank->loadedAssets.zone; else name = sndBank->name; ss << "soundaliases/" << name << "_aliases" << extension; return m_context.OpenAssetFile(ss.str()); }