#include "StepVerifyMagic.h" #include #include "Loading/Exception/InvalidMagicException.h" StepVerifyMagic::StepVerifyMagic(const char* magic) { m_magic = magic; m_magic_len = strlen(m_magic); } void StepVerifyMagic::PerformStep(ZoneLoader* zoneLoader, ILoadingStream* stream) { char currentCharacter; for(unsigned i = 0; i < m_magic_len; i++) { stream->Load(¤tCharacter, sizeof(char)); if(currentCharacter != m_magic[i]) throw InvalidMagicException(m_magic); } }