#include "TechniqueStateMapCache.h" using namespace techset; const state_map::StateMapDefinition* TechniqueStateMapCache::GetCachedStateMap(const std::string& name) const { const auto foundStateMap = m_state_map_cache.find(name); if (foundStateMap != m_state_map_cache.end()) return foundStateMap->second.get(); return nullptr; } void TechniqueStateMapCache::AddStateMapToCache(std::unique_ptr stateMap) { m_state_map_cache.emplace(std::make_pair(stateMap->m_name, std::move(stateMap))); } const state_map::StateMapDefinition* TechniqueStateMapCache::GetStateMapForTechnique(const std::string& techniqueName) const { const auto foundTechnique = m_state_map_per_technique.find(techniqueName); if (foundTechnique != m_state_map_per_technique.end()) return foundTechnique->second; return nullptr; } void TechniqueStateMapCache::SetTechniqueUsesStateMap(std::string techniqueName, const state_map::StateMapDefinition* stateMap) { m_state_map_per_technique.emplace(std::make_pair(std::move(techniqueName), stateMap)); }