#options GAME(IW3, T5) #filename "Game/" + GAME + "/XAnim/XAnimLoader" + GAME + ".h" #set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\"" // This file was templated. // See XAnimLoader.h.template. // Do not modify, changes will be lost. #pragma once #include "Asset/IAssetCreator.h" #include GAME_HEADER #include "SearchPath/ISearchPath.h" #include "Utils/MemoryManager.h" #include #set METHOD_NAME "CreateLoader" + GAME namespace xanim { std::unique_ptr> METHOD_NAME(MemoryManager& memory, ISearchPath& searchPath, Zone& zone); } // namespace xanim