#options GAME (IW3, IW4, IW5, T5, T6) #filename "Game/" + GAME + "/XModel/XModelDumper" + GAME + ".h" #set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\"" // This file was templated. // See XModelDumper.h.template. // Do not modify, changes will be lost. #pragma once #include "Dumping/AbstractAssetDumper.h" #include GAME_HEADER namespace GAME { class AssetDumperXModel final : public AbstractAssetDumper { protected: bool ShouldDump(XAssetInfo* asset) override; void DumpAsset(AssetDumpingContext& context, XAssetInfo* asset) override; }; } // namespace GAME